[MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

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Poutrel
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Joined: 13 Apr 2011, 17:58

[MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

Post by Poutrel »

I was building a Valley map which used some of the new narrow forest tarmac road. I decided to rebuild part of it, so I just selected the forest terraforming and pressed DEL on the forest. But the start and finish blocks didn't disappear, and can't be removed otherwise. They still act as a start and finish.

However, they can be deleted normally if you delete them before changing the terraforming.
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Alinoa
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Re: [MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

Post by Alinoa »

Hi Poutrel,

If you use the tool for erasing blocks (the short cut is X, select the block with the mouse and press X), you won't encounter this issue.
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Poutrel
Posts: 171
Joined: 13 Apr 2011, 17:58

Re: [MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

Post by Poutrel »

That's what i wanted to say in my second point, but the issue is that if you remove the forest terraforming before, you won't be able to delete these blocks, even with that tool.
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Demented
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Re: [MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

Post by Demented »

Can you delete them if you switch to underground mode? I've found instances where that works. (Sometimes if a block or item ends up below the surface the pointer won't detect it)
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Re: [MP4][Valley Editor] Blocks 2-2-1 and 2-2-3 can't be removed after terraforming change

Post by Fix »

eraser erases terraforming only, in terraforming mode; blocs only in bloc mode; items only in item mode (same as backspace to delete all, it's filtered by current mode)
if the new terraforming is not compatible with a bloc, the bloc will be deleted. some blocs have forest and grass variants, so when you remove forest, they are still compatible with grass and won't be removed.

but, we are not in this case, Road2WayForest is Forest only.
I haven't been able to reproduce the problem. excepted if I used mixmapping to place those, then removing the forest will let them where they are (because they are ghost blocs and are still compatible with everything).
Was it the case?
Edit : and yet, I still can delete it.
We need more informations to be able to reproduce your situation.
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