Multilaps and local records

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frode
Posts: 21
Joined: 16 Aug 2011, 19:57

Multilaps and local records

Post by frode »

Is there a way to record the local record for e.g 2 laps instead of the best lap time of the two? In timeattack and rounds?
We often make multilap maps and we play them with 2 laps on our servers. Unfortunately it doesn't registrer locals for 2 laps, only one.
oliverde8
Posts: 1286
Joined: 16 Jun 2010, 07:33
Location: in a Blue Box

Re: Multilaps and local records

Post by oliverde8 »

Fast used to do that & eXpansion as well. if there is no other controllers you can use exp1 but it's has quite a lot of bugs on MP4.

The second version is planned to save both lap records & race records. But that won't be ready for public use anytime soon.
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Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
frode
Posts: 21
Joined: 16 Aug 2011, 19:57

Re: Multilaps and local records

Post by frode »

Well, now it works. I updated uaseco to 0.9.5.
I haven't tried it on timeattack, but hopefully it works too.
frode
Posts: 21
Joined: 16 Aug 2011, 19:57

Re: Multilaps and local records

Post by frode »

It doesn't work in timeattack. I need an option to make timeattack go 2 laps, and make the server log local-recs for 2 laps.
Now there is no finish... you'll have to keep going lap after lap.
oliverde8
Posts: 1286
Joined: 16 Jun 2010, 07:33
Location: in a Blue Box

Re: Multilaps and local records

Post by oliverde8 »

That's the way TimeAttack works, you can't have 2 laps in TA.

You need either to used Laps mode or Rounds.
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Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
endbase
Posts: 475
Joined: 26 Jun 2011, 19:34

Re: Multilaps and local records

Post by endbase »

The only way it works if you have an multilap start (map) then you can make it go 2 rounds before finish in theory
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