Hey,
I pm angry_duck yesterday about problem seems still exist in mp4. Following his request I sent him my files.
I want to talk about functional Checkpoint et Finish Item. Spawn Item works.
I can create them, place them on a map, flag comes green, but there have no impact in game.
This was already an old story on this topic >
viewtopic.php?f=21&t=30992&p=244634&hil ... em#p244634
I don't know if something has been made in mp4.
I hope something could be done.
Thanks.
Checkpoint & Finish Item
Re: Checkpoint & Finish Item
Hey,
Any news about that?
Any news about that?
System spec
My blog (Tutorial etc...)
My Shootmania Items > NOLIMIT / ESSENTIAL / SHAPE / EVOLUTIVE
My Youtube
My blog (Tutorial etc...)
My Shootmania Items > NOLIMIT / ESSENTIAL / SHAPE / EVOLUTIVE
My Youtube
Re: Checkpoint & Finish Item
_trigger_writewhateveryouwant (_trigger_WallCp123)
_socket_wallspawn1234567
-Checkpoint
-Start
-Finish
-StartFinish (multilap)
everything works for me lol
_socket_wallspawn1234567
Code: Select all
<Waypoint Type="Checkpoint"/>
-Start
-Finish
-StartFinish (multilap)
Code: Select all
<Item Type="$Object_Type" Collection="$Collection" AuthorName="Skyslide">
<Waypoint Type="Checkpoint"/>
<Phy>
<TriggerShape Type="mesh" File="$Name + Trigger.Shape.gbx"/>
<MoveShape Type="mesh" File="$Name + .Shape.gbx"/>
</Phy>
<Vis>
<Mesh File="$Name + .Mesh.gbx" />
</Vis>
<GridSnap HStep="16" VStep="4"/>
<Levitation VStep="4" GhostMode="true"/>
<Options AutoRotation="false" ManualPivotSwitch="true"/>
<PivotSnap Distance="0"/>
<Pivots>
<Pivot Pos="0 0 0"/>
<Pivot Pos="0 -1.345 0"/>
<Pivot Pos="0 -1 0"/>
</Pivots>
</Item>
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