Using the /lan commandline argument, server startup fails trying to "update". After giving in and finally creating a dedicated server login and putting it in the config, the server starts up without problems similar to what @cohe69 posted prior (and weirdly it doesn't have to update or install anything, like the LAN server log message suggests). The problem now is, regardless of the is_lan and is_internet settings in the dedicated_cfg.txt file, the server shows up in the Online Server List.
There are two workarounds I can come up with here:
- Use the LAN server built into ManaiPlanet itself (Local Play > Local Server > Create).
This sucks, because It requires the host to stay in-game constantly. If they leave, the server gets shut down. Also, it doesn't allow me to use server controllers, which is the whole reason I want to set up a dedicated LAN server to use the additional features provided by controller (plugins). - Password-protect a public server.
I'm not a fan of this either. It clutters the server list and requires a dedicated server login (+ valid game key), which are limited to 10 per account, additional slots cost Planets.