Hello, I'm having issues with adding maps from mania exchange. The maps just shows up as "unknown" and will not be added to the list.
It seems like it's because they've been added before, but they're not in the maplist.
Issue with adding maps via /admin add
Re: Issue with adding maps via /admin add
Wich title pack you have running on youre server ?
What map ( link mx ) do you want to add ?
Any logs ?
What map ( link mx ) do you want to add ?
Any logs ?
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: Issue with adding maps via /admin add
Take a look into the logfile from the dedicated server, sometimes a map can't be added because of missing blocks, missing shadows... or something (but the method "CheckMapForCurrentServerParams" say it's ok and that's why UASECO can't catch this failure).
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
- cockneyrebel
- Posts: 51
- Joined: 19 Sep 2011, 15:43
- Location: Recklinghausen
Re: Issue with adding maps via /admin add
Hi
All ok , you must restart uaseco !
All ok , you must restart uaseco !
-
- Posts: 9
- Joined: 22 Oct 2017, 18:26
Re: Issue with adding maps via /admin add
I've both restarted the server, uaseco and checked the logs. All seems okay. After a restart last night, all the maps in the mx folder had disappeared and if I add the same maps, it will be added as "unknown" with no actual file being added. I run TMStadium@nadeo.
I also have a weird delay on the uaseco plugin, where the server runs quite well, but the uaseco itself is quite laggy, meaning the local record/dedimania records shows up after 5 seconds. I've checked the processor usage, but it's not hard on the CPU usage either.
I also have a weird delay on the uaseco plugin, where the server runs quite well, but the uaseco itself is quite laggy, meaning the local record/dedimania records shows up after 5 seconds. I've checked the processor usage, but it's not hard on the CPU usage either.
Re: Issue with adding maps via /admin add
That lag , I see that on more servers.
There is a server where the lag is almost a minute , quit fun while chatting
takes ages to get a answer
All the maps in MX folder ? you need te set the matchsettings file saved automatic , so if you restart the server you have always the same maps.
I think there is still a bug or so.
I added a map from MX , drove a record and erased the map from the server.
When after a while adding the same map again ,the server also says "unknown".
But the map gets added somehow.
( my servers are always haunted , maybe something to do with halloween )
There is a server where the lag is almost a minute , quit fun while chatting


All the maps in MX folder ? you need te set the matchsettings file saved automatic , so if you restart the server you have always the same maps.
I think there is still a bug or so.
I added a map from MX , drove a record and erased the map from the server.
When after a while adding the same map again ,the server also says "unknown".
But the map gets added somehow.
( my servers are always haunted , maybe something to do with halloween )
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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- Posts: 9
- Joined: 22 Oct 2017, 18:26
Re: Issue with adding maps via /admin add
Hahah, well the chat works just fine on my end, the only issue is that UASECO just tears itself apart in an hour or so after starting it. I found the maps in the MX folder, and it contains 60 maps, but they will not show up on the server itself...hackie wrote: ↑24 Oct 2017, 20:21 That lag , I see that on more servers.
There is a server where the lag is almost a minute , quit fun while chattingtakes ages to get a answer
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All the maps in MX folder ? you need te set the matchsettings file saved automatic , so if you restart the server you have always the same maps.
I think there is still a bug or so.
I added a map from MX , drove a record and erased the map from the server.
When after a while adding the same map again ,the server also says "unknown".
But the map gets added somehow.
( my servers are always haunted , maybe something to do with halloween )
Re: Issue with adding maps via /admin add
I could not get on youre server tonight.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
-
- Posts: 9
- Joined: 22 Oct 2017, 18:26
Re: Issue with adding maps via /admin add
Hi,
This sounds like the issue I get quite regularly, & I thought was a known bug, as I reported it a while back, & have a workaround. It happens mostly when you don't do a "/admin writemaplist" after adding tracks, and then the tracks are either deleted, or the server is restarted.
I posted the workaround here: viewtopic.php?p=289579#p289579
Hopefully that should sort your issue. Note also that once you've tried to add one of these "unknown" tracks, they get added to your Jukebox still, & never get removed, unless you manually delete them, by doing "/jukebox display" and then clicking the offending line (Clear all doesn't remove).
To prevent this, you must always do a writemaplist after adding tracks, which tbh almost goes unsaid anyway - you HAVE to do this in order to not lose the added tracks, so I still don't quite understand why it can't be included in the add command (maybe optionally) so I don't have to rely on my admins remembering all the time lol!
This sounds like the issue I get quite regularly, & I thought was a known bug, as I reported it a while back, & have a workaround. It happens mostly when you don't do a "/admin writemaplist" after adding tracks, and then the tracks are either deleted, or the server is restarted.
I posted the workaround here: viewtopic.php?p=289579#p289579
Hopefully that should sort your issue. Note also that once you've tried to add one of these "unknown" tracks, they get added to your Jukebox still, & never get removed, unless you manually delete them, by doing "/jukebox display" and then clicking the offending line (Clear all doesn't remove).
To prevent this, you must always do a writemaplist after adding tracks, which tbh almost goes unsaid anyway - you HAVE to do this in order to not lose the added tracks, so I still don't quite understand why it can't be included in the add command (maybe optionally) so I don't have to rely on my admins remembering all the time lol!

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