Open the map in the map editor.
Edit a sign.
Save the map.
Try to open map in single play or on a server.
GPU usage jumps to 100% for a while. Game freezes. And then crash to desktop.
Here's some crashlogs:
LogCrash_00883AF8.txt
LogCrash_0057E780.txt
LogCrash_0057E780.txt
LogCrash_00000800.txt
It happens when trying to load these maps (both were edited and saved today):
KO9_-_Lagoon_-_Set_1.Map.Gbx (validated)
KO9_-_Castelia.Map.Gbx (validated)
Here's the original map files saved in May and June 2017:
KO9_-_Lagoon_-_Set_1.Map.Gbx (not validated)
KO9_-_Castelia.Map.Gbx (validated)
The "KO9 - Castelia" map was played today during an MX Knockout in the Lagoon title. The map is originally from June 2017. I had edited Castelia and changed the signs to a different signpack. During the competition almost all players' games hung and eventually disconnected and crashed. The server itself didn't crash.
3 players were able to remain on the server. CakeSmurf, ToffeSmurf, and PindaPixel. I'm not sure what made them different and able to handle the map.[2018/03/03 23:09:33] Loading map KO9 - Castelia.Map.Gbx (nG7MgTukB4vOv6H8reA7nnZ8I93)...
[2018/03/03 23:09:33] ...Load succeeds
[2018/03/03 23:09:34] Starting Match...
[2018/03/03 23:09:34] ...Synchronization
[2018/03/03 23:09:49] Disconnection of eyohna
[2018/03/03 23:09:50] Disconnection of snake55wildcat
[2018/03/03 23:09:53] ...Play
[2018/03/03 23:09:57] Disconnection of oldbard
[2018/03/03 23:10:07] Disconnection of hanno.nl
[2018/03/03 23:10:12] Disconnection of etc
[2018/03/03 23:10:20] Disconnection of taxon
[2018/03/03 23:10:25] Connection of a new spectator: snake55wildcat
[2018/03/03 23:10:27] Disconnection of tgyoshi
[2018/03/03 23:10:32] Connection of a new spectator: hanno.nl
[2018/03/03 23:10:36] Disconnection of whosstiz
[2018/03/03 23:10:39] Connection of a new spectator: oldbard
[2018/03/03 23:10:43] Connection of a new spectator: taxon
[2018/03/03 23:10:48] Disconnection of snake55wildcat
[2018/03/03 23:10:55] Disconnection of st_kousseau
[2018/03/03 23:10:59] Connection of a new spectator: tgyoshi
[2018/03/03 23:11:02] Disconnection of oldbard
[2018/03/03 23:11:04] Disconnection of imokilli1234
[2018/03/03 23:11:04] Disconnection of eyebo
[2018/03/03 23:11:06] Disconnection of boxmacx
[2018/03/03 23:11:10] Disconnection of tgyoshi
[2018/03/03 23:11:10] Disconnection of lars1998
[2018/03/03 23:11:17] Disconnection of taxon
[2018/03/03 23:11:32] Connection of a new spectator: snake55wildcat
[2018/03/03 23:11:33] Disconnection of sd.marius89
[2018/03/03 23:11:34] Connection of a new spectator: boxmacx
[2018/03/03 23:11:37] Connection of a new spectator: whosstiz
[2018/03/03 23:11:39] Connection of a new spectator: taxon
[2018/03/03 23:12:01] Disconnection of snake55wildcat
[2018/03/03 23:12:06] Disconnection of taxon
[2018/03/03 23:12:13] Disconnection of scavfan
[2018/03/03 23:12:18] ...Finish
[2018/03/03 23:12:18] ...Exit
[2018/03/03 23:12:18] Loading map KO9 - Chocolate Milk.Map.Gbx
I noticed the same issue on the "KO9 - Lagoon - Set 1" map which was a work in progress map of mine from May 2017. I finally got around to finishing it today. When I loaded the map in single player, game froze for a while and then crashed.
I don't know if it's relevant, but both maps have mesh modeler items that were created when the maps were first made. Unfortunately I no longer have a copy of the mesh modeler item from "KO9 - Lagoon - Set 1", except in the map itself. I'd have to check with Snake55wildcat to see if he has the item he used on "KO9 - Castelia". If it'd be helpful, I'll check with him.