Hello
The Dedimania records are not saved in Dedimania Database (GetValidationReplay bug ?)
After map change the driven dedimaniarecord is deleted again.
Does anyone have a solution to this problem?
I use
UASECO: Version 0.9.6 build 2017-11-16
Dedicated: ManiaPlanet/3.3.0 build 2018-02-21_20_00, using Method-API 2013-04-16, ModeScript-API 2.3.0
PHP: PHP/7.0.25-0ubuntu0.16.04.1
My Server log says...
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(8) "racerschnitzel"
}
[2018-03-11 15:38:13] [Dedimania] Unable to get validation replay for Player [racerschnitzel]: skipped [0:56.416]
Dedimania Records not saved
-
- Posts: 6
- Joined: 17 Feb 2018, 10:29
Re: Dedimania Records not saved
I can confirm that.
Re: Dedimania Records not saved
So this is only for Carlton, he means we are cheater!
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(14) "carlton.canyon"
}
[2018-03-12 19:47:20] [Dedimania] Unable to get validation replay for Player [carlton.canyon]: skipped [0:42.666]
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(14) "carlton.canyon"
}
[2018-03-12 19:51:33] [Dedimania] Unable to get validation replay for Player [carlton.canyon]: skipped [0:44.601]
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(14) "carlton.canyon"
}
[2018-03-12 19:47:20] [Dedimania] Unable to get validation replay for Player [carlton.canyon]: skipped [0:42.666]
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(14) "carlton.canyon"
}
[2018-03-12 19:51:33] [Dedimania] Unable to get validation replay for Player [carlton.canyon]: skipped [0:44.601]
- fng_thatoneguy
- Posts: 722
- Joined: 05 Jan 2011, 18:06
- Location: That One Place
- Contact:
Re: Dedimania Records not saved
Did that player have a laggy connection with a lot of dropped packets to your server? It seems like the "Invalid time" message thing we see in-game sometimes when someone has a bad connection to the server. I don't know that this is a defect in the UASECO code.
Do you have others that are racing well enough to beat Dedimania records that are saving successfully?
Do you have others that are racing well enough to beat Dedimania records that are saving successfully?

Re: Dedimania Records not saved
1. NO#
2. No "invalide Time"
3. yes ...
2. No "invalide Time"
3. yes ...
- fng_thatoneguy
- Posts: 722
- Joined: 05 Jan 2011, 18:06
- Location: That One Place
- Contact:
Re: Dedimania Records not saved
Hello,
even after two reinstallation of the server, I get the same error message.
even after two reinstallation of the server, I get the same error message.
Code: Select all
[2018-03-21 10:27:40] [LocalRecords] Player [Testfahrer] finished with [0:47.008] and took the 1. Local Record!
[2018-03-21 10:27:40] [Dedimania] Player [Testfahrer] finished with [0:47.008] and took the 82. Dedimania Record!
[2018-03-21 10:27:40] [Event] Player Ranking Updated (Players)
[2018-03-21 10:28:36] [Chat] Player [Testfahrer] used command "/admin nextmap"
[2018-03-21 10:28:36] [ChatAdmin] MasterAdmin [Testfahrer] skips map!
[2018-03-21 10:28:36] [Event] End Playing [1]
[2018-03-21 10:28:36] [Event] End Turn [1]
[2018-03-21 10:28:36] [Event] End Round [1]
[2018-03-21 10:28:36] [Event] Player Ranking Updated (Players)
[2018-03-21 10:28:36] [Event] End Map
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(8) "Testfahrer"
}
[2018-03-21 10:28:37] [Dedimania] Unable to get validation replay for Player [Testfahrer]: skipped [0:47.008]
Re: Dedimania Records not saved
Could you try to use the previous released dedicated server (2018-02-09 or 2017-11-17)?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: Dedimania Records not saved
Hi,
of course I can try and tell you.
I have a server on my root and the server stores the Dedimania records.
I even duplicated the working server and changed the logins but with the same result.
Only I would like to know if it may be a mistake on my rootserver.
Is it possible that this is an error on my rootserver?
I am finished with my latein.
of course I can try and tell you.
I have a server on my root and the server stores the Dedimania records.
I even duplicated the working server and changed the logins but with the same result.
Only I would like to know if it may be a mistake on my rootserver.
Is it possible that this is an error on my rootserver?
I am finished with my latein.
Re: Dedimania Records not saved
Serverversion Installed (2018-02-09 or 2017-11-17), tested, no improvement. Always the same error messageundef.de wrote: ↑21 Mar 2018, 12:03 Could you try to use the previous released dedicated server (2018-02-09 or 2017-11-17)?
ServerLOG
Code: Select all
[2018-03-21 13:09:10] [Event] Player Ranking Updated (Players)
[2018-03-21 13:11:58] [LocalRecords] Player [Testfahrer] finished with [0:49.834] and took the 1. Local Record!
[2018-03-21 13:11:58] [Dedimania] Player [Testfahrer] finished with [0:49.834] and took the 2. Dedimania Record!
[2018-03-21 13:11:58] [Event] Player Ranking Updated (Players)
[2018-03-21 13:12:27] [Event] End Playing [1]
[2018-03-21 13:12:27] [Event] End Turn [1]
[2018-03-21 13:12:27] [Event] End Round [1]
[2018-03-21 13:12:27] [Event] Player Ranking Updated (Players)
[2018-03-21 13:12:28] [Event] End Map
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(8) "Testfahrer"
}
[2018-03-21 13:12:28] [Dedimania] Unable to get validation replay for Player [Testfahrer]: skipped [0:49.834]
[2018-03-21 13:12:29] [Event] Player Ranking Updated (Players)
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