Dedimania Records not saved
Re: Dedimania Records not saved
Is this an uaseco bug or a Maniaplanet server bug?
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Re: Dedimania Records not saved
Some servers with UASECO 0.9.6 are saving the dedi records, as you can see here:
http://dedimania.net/tm2stats/?do=stat& ... ow=RECORDS
Maniaclinden for example runs on uaseco 0.9.6, i dont know however on which serverversion Maniaclinden is running.
Our server runs on the newest version and uses Pyplanet and as as far as i can see, no issues with saving recs, despite the connectionissues sometimes with the Dedimania server, but that is probably more related to the dedimaniaserver itself
Greetz,
http://dedimania.net/tm2stats/?do=stat& ... ow=RECORDS
Maniaclinden for example runs on uaseco 0.9.6, i dont know however on which serverversion Maniaclinden is running.
Our server runs on the newest version and uses Pyplanet and as as far as i can see, no issues with saving recs, despite the connectionissues sometimes with the Dedimania server, but that is probably more related to the dedimaniaserver itself

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Re: Dedimania Records not saved
HI
thanks but It has always worked with our 8 servers only since a few days is nothing more!
We use UASECO ....
Greetz Michi
thanks but It has always worked with our 8 servers only since a few days is nothing more!
We use UASECO ....
Greetz Michi
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Re: Dedimania Records not saved
We have the same Problem!
There is no System.
When Maps get played out of the JukeBox?
We Hope for a quick Solution of the Problem!
Best Regards
Swordman
Code: Select all
Starting ManiaPlanet Date=2018-02-21_20_00 Svn=80510 GameVersion=3.3.0...
Code: Select all
UASECO: Version 0.9.5 build 2017-06-08
When Maps get played out of the JukeBox?
We Hope for a quick Solution of the Problem!
Best Regards
Swordman
Re: Dedimania Records not saved
Hey!
I have the same issue with the following error:
Im using UASECO 0.9.6
Any solution?
Thanks!
I have the same issue with the following error:
Code: Select all
[2018-03-24 13:49:03] [Dedimania] dedimaniaAnnounceCallbackHandler() - error(s): Error in method_handler.php(890): Bad SessionId 's10769:1521859852.2922' !
Any solution?
Thanks!
Re: Dedimania Records not saved
That's a different problem, that's a message from dedimania himself.iziboi wrote: ↑24 Mar 2018, 14:53 Hey!
I have the same issue with the following error:
Im using UASECO 0.9.6Code: Select all
[2018-03-24 13:49:03] [Dedimania] dedimaniaAnnounceCallbackHandler() - error(s): Error in method_handler.php(890): Bad SessionId 's10769:1521859852.2922' !
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
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Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: Dedimania Records not saved
hi!
I finally got around to looking into this.
So, on the one hand, the error definitely is from the server. On the other hand, if I understand correctly, the problem appeared suddenly without changing the server..
I've tried to reproduce the problem, but so far everything seems to work as expected for me.
Do you have more information:
- what game mode? what title?
- how frequently does the problem appear? (for every record? only for a few players? not every map? .....)
- maybe it depends on the map?
- or on the number of players?
I finally got around to looking into this.
So, on the one hand, the error definitely is from the server. On the other hand, if I understand correctly, the problem appeared suddenly without changing the server..
I've tried to reproduce the problem, but so far everything seems to work as expected for me.
Do you have more information:
- what game mode? what title?
- how frequently does the problem appear? (for every record? only for a few players? not every map? .....)
- maybe it depends on the map?
- or on the number of players?
Re: Dedimania Records not saved
hi,
First, I tried it with different server versions and the error is always the same.
Second, I have a server two times reinstalled with the same result and the same problem.
With my servers I get the error message in the TimeAtack mode.
The error is permanent on all maps even after a reboot of the server.
It does not matter how many people are on the server.
The mistake has every player for every record (all players)
I Use:
Title: TMCanyon@nadeo
Gamemode: "TimeAttack" with script "TimeAttack.Script.txt" version "2017-07-12"
Dedicated: ManiaPlanet/3.3.0 build 2018-02-21_20_00, using Method-API 2013-04-16, ModeScript-API 2.3.0
log says:.
First, I tried it with different server versions and the error is always the same.
Second, I have a server two times reinstalled with the same result and the same problem.
With my servers I get the error message in the TimeAtack mode.
The error is permanent on all maps even after a reboot of the server.
It does not matter how many people are on the server.
The mistake has every player for every record (all players)
I Use:
Title: TMCanyon@nadeo
Gamemode: "TimeAttack" with script "TimeAttack.Script.txt" version "2017-07-12"
Dedicated: ManiaPlanet/3.3.0 build 2018-02-21_20_00, using Method-API 2013-04-16, ModeScript-API 2.3.0
log says:.
Code: Select all
[2018-03-26 17:34:41] [Dedimania] Player [Testfahrer] finished with [1:18.093] and took the 85. Dedimania Record!
[2018-03-26 17:34:41] [Event] Player Ranking Updated (Players)
[2018-03-26 17:34:50] [Chat] Player [Testfahrer] used command "/admin nextmap"
[2018-03-26 17:34:50] [ChatAdmin] MasterAdmin [Testfahrer] skips map!
[2018-03-26 17:34:50] [Event] End Playing [1]
[2018-03-26 17:34:50] [Event] End Turn [1]
[2018-03-26 17:34:50] [Event] End Round [1]
[2018-03-26 17:34:50] [Event] Player Ranking Updated (Players)
[2018-03-26 17:34:51] [Event] End Map
[UASECO Exception] Error returned: "Unable to retrieve validation data." [-1000] at GbxRemote::query() for method "GetValidationReplay" with arguments:
array(1) {
[0]=>
string(8) "Testfahrer"
}
[2018-03-26 17:34:51] [Dedimania] Unable to get validation replay for Player [Testfahrer]: skipped [1:18.093]
Re: Dedimania Records not saved
very surprising indeed.
Maybe some network condition changing somewhere.
can you send me the login of the server(s)? maybe I can see something if I try connecting with a debug client.
Maybe some network condition changing somewhere.
can you send me the login of the server(s)? maybe I can see something if I try connecting with a debug client.
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