The hitbox below the charcter model is ridiculously big

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The hitbox below the charcter model is ridiculously big

Post by HYPE » 05 Apr 2018, 12:14

I'm not sure if it really is a problem with the hitbox but you can get hits and bumps with the splash damage of rockets way further away from the acutal model if you shoot below the player than it is next to it or above.

Some time ago I recorded two videos which shows what I just described.

The first video shows how close you need to shoot to the model next to it or above it in order to get a hit and how big the distance can be below the model to get a hit:

In the second video it shows how ridicolously big the distance below the model can be to still bump the player:

I think in general splash damage is a good thing in sm but it should be the same for all sides and this is not how it supposed to be. :P
HYPE Smurf

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