Feedback and Reports for the master branch from github

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

Moderators: undef.de, NADEO

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hacki65
Posts: 80
Joined: 20 Mar 2012, 12:56

Re: Feedback and Reports for the master branch from github

Post by hacki65 » 17 Jul 2018, 22:24

BUT not if i have a local record on a map !!!!!

Test it by yourself. I have changed the entries for my profil in the DB both to -1 and the result was, that on a map where i have a local record, NO widget will be displayed after i make the first finish. Only on maps where i have NO local record it display me the personell best for this round.

Again: on maps i have a local the widget will not displayed!!! (with both -1)
Please check this again.

Greetz hacki65

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endbase
Posts: 464
Joined: 26 Jun 2011, 19:34

Re: Feedback and Reports for the master branch from github

Post by endbase » 18 Jul 2018, 06:23

This happens when I come back after a few hours on my server :P

Image

check the live rankings

ps latest github version

hackie
Posts: 1142
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the master branch from github

Post by hackie » 18 Jul 2018, 07:44

You mean that youre time is still there after leaving the server ?
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

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endbase
Posts: 464
Joined: 26 Jun 2011, 19:34

Re: Feedback and Reports for the master branch from github

Post by endbase » 18 Jul 2018, 08:11

hackie wrote:
18 Jul 2018, 07:44
You mean that youre time is still there after leaving the server ?
Yep

hackie
Posts: 1142
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the master branch from github

Post by hackie » 18 Jul 2018, 08:37

Maybe an Uaseco thing , see it on my server all the time.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

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undef.de
Posts: 1993
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
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Re: Feedback and Reports for the master branch from github

Post by undef.de » 18 Jul 2018, 10:45

endbase wrote:
18 Jul 2018, 06:23
This happens when I come back after a few hours on my server :P

check the live rankings
Which gamemode? Was there a map change in the meantime? How long was you away?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 427
Joined: 29 Jun 2010, 06:48

Re: Feedback and Reports for the master branch from github

Post by Flighthigh » 18 Jul 2018, 11:19

Hallo Undef

das gibt es schon seit ewigen Zeiten im Uaseco.

Im Timeattack nach unzähligen Mapchanges sieht man die Zeit von jemanden der den Server schon seit Stunden verlassen hat.
Das wenn der alleine auf dem Server gespielt hat, eine Zeit gefahren hat und dann den Server verläßt.

hackie
Posts: 1142
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the master branch from github

Post by hackie » 18 Jul 2018, 12:06

undef.de wrote:
18 Jul 2018, 10:45
endbase wrote:
18 Jul 2018, 06:23
This happens when I come back after a few hours on my server :P

check the live rankings
Which gamemode? Was there a map change in the meantime? How long was you away?
This was already reported ( uhm , years ago ? :D ) , I remember you saying something about cache.

Example :

When I drive on saturday nr 1 local and leave the server.
I come back the next day , and nobody played on the server , I still see my time in live rankings from that map I drove first local.
But the map at that time when entering the server is total different. ( map changes )
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

User avatar
endbase
Posts: 464
Joined: 26 Jun 2011, 19:34

Re: Feedback and Reports for the master branch from github

Post by endbase » 18 Jul 2018, 12:28

undef.de wrote:
18 Jul 2018, 10:45
endbase wrote:
18 Jul 2018, 06:23
This happens when I come back after a few hours on my server :P

check the live rankings
Which gamemode? Was there a map change in the meantime? How long was you away?
Game mode time attack on 5 min a map and does not matter hoe long it's always there when I enter when the server is empty either my screen name or another :pop:

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undef.de
Posts: 1993
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
Contact:

Re: Feedback and Reports for the master branch from github

Post by undef.de » 18 Jul 2018, 18:31

hacki65 wrote:
17 Jul 2018, 22:24
BUT not if i have a local record on a map !!!!!

Test it by yourself. I have changed the entries for my profil in the DB both to -1 and the result was, that on a map where i have a local record, NO widget will be displayed after i make the first finish. Only on maps where i have NO local record it display me the personell best for this round.
That's true and has been fixed. Also the name "personal best" was misleading, because it wasn't it, it's just the checkpoint tracking from the current run (when no local and dedimania tracking is enabled). This has been renamed to "Current".
endbase wrote:
18 Jul 2018, 08:11
hackie wrote:
18 Jul 2018, 07:44
You mean that youre time is still there after leaving the server ?
Yep
Fixed.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

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