[Bug] Illumination in sunset mood with mods

Moderator: English Moderator

Post Reply
ranig
Posts: 71
Joined: 27 May 2017, 01:07

[Bug] Illumination in sunset mood with mods

Post by ranig »

I tried something very simple, which is a simple Stadium mod with only an Airship picture inside the Image folder. Nothing else. In Sunset mood, this removes the illumination of half of the blocks on the map, including the grid on the side of the road, the glass on the office blocks, and the spots in the indoor stadium. The map is then much darker than the same map without mod, and in most cases just undriveable. Screenshots below.


With the mod
with_dummy_mod.jpg
with_dummy_mod.jpg (93.53 KiB) Viewed 2117 times


Without
with_no_mod.jpg
with_no_mod.jpg (84.84 KiB) Viewed 2117 times


This is very frustrating, and I believe this is a bug and not a feature. Like, I only asked the mod to change only one airship, so why would it change the illumination ? It would be very appreciated if this could be fixed at some point ;)
Your Trackmania resource for Nascar racing http://www.tm-nascar.com
User avatar
Electron
Posts: 797
Joined: 15 Jun 2010, 18:02
Contact:

Re: [Bug] Illumination in sunset mood with mods

Post by Electron »

Yes, this lighting problem is a bug that only occurs in the "Sunset" mood and when using a mod.

It is possible that while eliminating this problem, in the mood Sunset too many lights were switched off. It is also possible that the problem existed before.
In Sunset mood, this removes the illumination of half of the blocks on the map, including the grid on the side of the road, the glass on the office blocks, and the spots in the indoor stadium.
In addition, the headlights of a custom vehicle are not turned on.


BTW: The checkpoint lamps are also not switched on. Please note that the lamps of the offroad checkpoint (1-2-8) are always on. Also in Sunrise and Day and without using a Mod. This is another independent bug...
User avatar
Alinoa
Posts: 4582
Joined: 14 Jun 2010, 11:55
Location: France, Paris
Contact:

Re: [Bug] Illumination in sunset mood with mods

Post by Alinoa »

Thank you for your report and your comments guys :thumbsup:
Ubisoft Support
Your Player Page

More information about maniaplanet, support, contents, community activities: useful links

ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
ranig
Posts: 71
Joined: 27 May 2017, 01:07

Re: [Bug] Illumination in sunset mood with mods

Post by ranig »

I think I found the issue. Taking the MoodSetting.xml file from here viewtopic.php?t=27372 and adjusting the DayTime01 property to 0.75 (second line) activates the lighting (the default value of 0.73 seems to be too early).
Your Trackmania resource for Nascar racing http://www.tm-nascar.com
User avatar
Electron
Posts: 797
Joined: 15 Jun 2010, 18:02
Contact:

Re: [Bug] Illumination in sunset mood with mods

Post by Electron »

Yes, I can confirm that. The threshold for switching on the lights is somewhere between 0.7386 and 0.7387.
User avatar
Electron
Posts: 797
Joined: 15 Jun 2010, 18:02
Contact:

Re: [Bug] Illumination in sunset mood with mods

Post by Electron »

In my opinion this is a serious bug and should finally be fixed.
Post Reply

Return to “MP4.1 REPORTS / BUGS / INFORMATION”

Who is online

Users browsing this forum: No registered users and 1 guest