The Situation in ShootMania is... bad!

Discuss everything related to Shootmania.

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Dmark
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Re: The Situation in ShootMania is... bad!

Post by Dmark »

TMarc wrote: 30 Jan 2019, 13:48 @ zerarex: No tutorial? Nadeo made the Platform title for that, for the very basics.
Where do I find the Platform title in Shootmania? never saw this :roflol:

Sure Nadeo gave the player a huge amount of tools to create stuff. But how many know how to use it?
How many have the time to use it?

In my job I cant give a software to the customers with many big tools and say: No sorry we dont do it. You can do it on your own; not my problem if you have no skill or time to do it.

Its not our Job to do the basic stuff. Its Nadeos job, we paid them to do it.
As someone said before, the tools are a good gadget if we would have many players (around 100k, not around 100).

And about tutorial. In my opinion its not just a video. Its about an own gamemode where you play against bots, Ingame messages will help you to understand how to move, how to shoot, how to play different game modes, how to change settings like mouse sensivity.
Its needed to play it on your own. Nobody just watches videos.
For obstacle for example their could exist a ghost like in Trackmania.

And yes, totally agree with wawawawu :thumbsup:
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Zeraxex
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Re: The Situation in ShootMania is... bad!

Post by Zeraxex »

Well, I didn't want to post that one here at first but I guess after Dmark's post I could also answer on TMarc here. I wrote him a PM to not turn this into a tutorial discussion but whatever. Ignore that one if you don't care about that topic.

Copy-Pasted PM:
Zeraxex wrote:30 Jan 2019, 14:18 Don't wanna flood the Forum topic with that discussion but I wanted to answer you anyways-
No tutorial? Nadeo made the Platform title for that, for the very basics.
Platform is a different Titlepack: New player might not know what Titlepacks are, where to find them, how to install them. Or they just might not have free Stations for that.
And most importantly: It's not even in the Store anymore.
The TitlePack itself says that it's a Beta, so not even finished after years. As I remember that thing was only a showcase of what can be done anyways. (Don't quote me on that.)
And anyways: That TitlePack is like a running Simulator, mostly with basic Jump and a few grappling hooks and stuff. Also it doesn't have any explanations, so it's not a tutorial, it's the same situation as in Obstacle, people still won't know how to sprint or use the grapplinghook or whatever.
There are also no servers, but players most likely will look for games on the serverlist, so they won't get to that titlepack anyway
It's not a tutorial whatsoever and it doesn't help new players.
Someone from the community could have done one or more tuturials long time ago already, if it was so important and necessary ... If you know some, please give the links and I'd be happy to place them in prominent topics here or in the documentation page.
There are "kind of tutorial maps" on the "Obstacle Tuto by Aurel" server, but missing explanations. But why should experienced players be responsible for tutorials for new players? No, Nadeo has to implement well explained tutorials into the game, even in the main menu so people can even find it! Maybe even prompt them a message when they are trying to join a server for the first time and havent done the tutorial yet.
It's like saying "Here you have a game, if you don't know how to play it then it's your problem not ours.". That's just rediculous.
Besides this, getting to know how to use a game by observation and own trying is also a part of the experience. If there is nothing to discover and to learn on the own, this is not really funny and rather boring.
It would be just "shoot and go".
Of course you have to figure certain things out on your own. I'm not expecting them to show everyone "This is how to do CornerJump / EscelatorJump / MarioJump /whatever". I want them to explain the basics! There's no hint anywhere on how to sprint and as a new player you most likely wont even notice that an experienced player just did a minimump to start sprinting.
Then, there should always be other helpful players who are ready to show some stuff.
I know that they were in past time, and I hope there are still some.
Of course there are, that's a good thing, as I said, I did that a lot in the past, but you can't rely 100% on that!
With and without tutorial, nobody is perfect at the first steps anyway.
But you gotta show people how to progress. You can't throw a child into the water and say "Swim!". It will drown! And Newbies are drowning in the mechanics of ShootMania.
Only because you show someone how Walljumps work they won't pull off the highest WJ from the beginning, There's still a learning curve. It's not like a tutorial would take away everything from the future experience!

---

Sorry to say that, but I think that these things you say are a completely wrong view at how you should learn an unintuitive game and that this is just dumb. I'm actually kinda upset reading your post.

(I didn't really re-read this text for errors and spelling so sorry for that)
Last edited by Zeraxex on 30 Jan 2019, 14:36, edited 2 times in total.
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NJin
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Re: The Situation in ShootMania is... bad!

Post by NJin »

why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
instead of taking a discussion about the bad situation in shootmania "storm" try to finish shootmania cryo and maybe some customers comes back again (i would play it tbh)
Last edited by NJin on 30 Jan 2019, 14:28, edited 1 time in total.
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Miss
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Re: The Situation in ShootMania is... bad!

Post by Miss »

NJin wrote: 30 Jan 2019, 14:26 why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
instead of taking a discussion about the bad situation in shootmania "storm" try to finish shootmania cryo and maybe some customers comes back again (i would play it tbh)
While I somewhat agree, I think you're missing the point here - it's not just about making a new game (they are making a new game, don't get me wrong), it's also about maintaining the old games. Especially since they're a part of the ManiaPlanet engine as a whole.
Last edited by Miss on 30 Jan 2019, 14:32, edited 1 time in total.
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Re: The Situation in ShootMania is... bad!

Post by plopp »

Shootmania: The only game where you need a tutorial to get to the "tutorial" :1010
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Zeraxex
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Re: The Situation in ShootMania is... bad!

Post by Zeraxex »

NJin wrote: 30 Jan 2019, 14:26 why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
instead of taking a discussion about the bad situation in shootmania "storm" try to finish shootmania cryo and maybe some customers comes back again (i would play it tbh)
And how do you want to set up a new game if you can't even fix basic problems or the mentality on how you go about that current game?
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NJin
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Re: The Situation in ShootMania is... bad!

Post by NJin »

Miss wrote: 30 Jan 2019, 14:28
NJin wrote: 30 Jan 2019, 14:26 why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
I think you're missing the point here - it's not just about making a new game (they are making a new game, don't get me wrong), it's also about maintaining the old games. Especially since they're a part of the ManiaPlanet engine as a whole.
maintaining the old games is also good but if we're thinking about the old players as customers who already left doesn't want to come back again because of the bad shootmania storm past.
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TMarc
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Re: The Situation in ShootMania is... bad!

Post by TMarc »

Zerarex thanks for your PM, which is now a public message :roll:
Good points though :thumbsup:
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NJin
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Re: The Situation in ShootMania is... bad!

Post by NJin »

Zeraxex wrote: 30 Jan 2019, 14:31
NJin wrote: 30 Jan 2019, 14:26 why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
instead of taking a discussion about the bad situation in shootmania "storm" try to finish shootmania cryo and maybe some customers comes back again (i would play it tbh)
And how do you want to set up a new game if you can't even fix basic problems or the mentality on how you go about that current game?
first fix the problems and then develop to new games and not the opposite way of course.
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MTKD
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Re: The Situation in ShootMania is... bad!

Post by MTKD »

Miss wrote:
NJin wrote: why not trying to finish a new environment like cryo and publish it as a new "shootmania" ? :| just a suggestion
I think you're missing the point here - it's not just about making a new game (they are making a new game, don't get me wrong), it's also about maintaining the old games. Especially since they're a part of the ManiaPlanet engine as a whole.
That's true, they're making a new GAME while they're making the Updates for us, Even if we don't notice everything.
NJin wrote: maintaining the old games is also good but if we're thinking about the old players as customers who already left doesn't want to come back again because of the bad shootmania storm past.
It's better to look a little bit more forward and go further, i believe nadeo will do something to make the games better, they're trying to give us the best game expirience, it's normal that some parts of the game are breaking,
i think hylis is more uninterested in open debates because they maybe get bombed up with complaints.
Last edited by MTKD on 30 Jan 2019, 14:39, edited 1 time in total.
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