Zeraxex wrote:30 Jan 2019, 14:18
Don't wanna flood the Forum topic with that discussion but I wanted to answer you anyways-
No tutorial? Nadeo made the Platform title for that, for the very basics.
Platform is a different Titlepack: New player might not know what Titlepacks are, where to find them, how to install them. Or they just might not have free Stations for that.
And most importantly: It's not even in the Store anymore.
The TitlePack itself says that it's a Beta, so not even finished after years. As I remember that thing was only a showcase of what can be done anyways. (Don't quote me on that.)
And anyways: That TitlePack is like a running Simulator, mostly with basic Jump and a few grappling hooks and stuff. Also it doesn't have any explanations, so it's not a tutorial, it's the same situation as in Obstacle, people still won't know how to sprint or use the grapplinghook or whatever.
There are also no servers, but players most likely will look for games on the serverlist, so they won't get to that titlepack anyway
It's not a tutorial whatsoever and it doesn't help new players.
Someone from the community could have done one or more tuturials long time ago already, if it was so important and necessary ... If you know some, please give the links and I'd be happy to place them in prominent topics here or in the documentation page.
There are "kind of tutorial maps" on the "Obstacle Tuto by Aurel" server, but missing explanations. But why should experienced players be responsible for tutorials for new players? No, Nadeo has to implement well explained tutorials into the game, even in the main menu so people can even find it! Maybe even prompt them a message when they are trying to join a server for the first time and havent done the tutorial yet.
It's like saying "Here you have a game, if you don't know how to play it then it's your problem not ours.". That's just rediculous.
Besides this, getting to know how to use a game by observation and own trying is also a part of the experience. If there is nothing to discover and to learn on the own, this is not really funny and rather boring.
It would be just "shoot and go".
Of course you have to figure certain things out on your own. I'm not expecting them to show everyone "This is how to do CornerJump / EscelatorJump / MarioJump /whatever". I want them to explain the basics! There's no hint anywhere on how to sprint and as a new player you most likely wont even notice that an experienced player just did a minimump to start sprinting.
Then, there should always be other helpful players who are ready to show some stuff.
I know that they were in past time, and I hope there are still some.
Of course there are, that's a good thing, as I said, I did that a lot in the past, but you can't rely 100% on that!
With and without tutorial, nobody is perfect at the first steps anyway.
But you gotta show people how to progress. You can't throw a child into the water and say "Swim!". It will drown! And Newbies are drowning in the mechanics of ShootMania.
Only because you show someone how Walljumps work they won't pull off the highest WJ from the beginning, There's still a learning curve. It's not like a tutorial would take away everything from the future experience!
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Sorry to say that, but I think that these things you say are a completely wrong view at how you should learn an unintuitive game and that this is just dumb. I'm actually kinda upset reading your post.
(I didn't really re-read this text for errors and spelling so sorry for that)