Since i'm not sure it's a bug or not i thought i'd first put this thread in there. I already saw a strange issue related a while ago but wasn't really sure about it. Now that i opened 5 additional servers, especially a private one, i'm able to see it more clearly.
Issue : Despite setting S_TimeLimit in TA mode to -1 (unlimited) in the MatchSettings file & controller (PyPlanet), it doesn't work properly and the map is switched to another one every 6h precisely. No timer is displayed in-game.
I'm not 100% sure how it works if there's players on the server, i'd assume this map change only occurs if there's nobody on the server. But i'd like to know why this occur. I've literally no info about this either in the ManiaPlanet logs or the PyPlanet ones.
I'll include below 2 parts of Console logs that show clearly the 6h difference and nothing more, except that suspicious line related to logs being disabled in production environment.
_Harest_RPG_Adv :
Code: Select all
[2019/08/19 00:17:27] Vote passed.
[2019/08/19 00:17:38] ...Finish
[2019/08/19 00:17:39] ...Exit
[2019/08/19 00:17:39] Loading map TM-58046.Map.Gbx (of7EVxHpT0U6rv5E77SMNTJm1)...
[2019/08/19 00:17:39] ...Load succeeds
[2019/08/19 00:17:40] Starting Match...
[2019/08/19 00:17:40] ...Synchronization
[2019/08/19 00:17:54] ...Play
[2019/08/19 00:18:25] Disconnection of ****(****:2350)
[2019/08/19 02:54:29] Connection of a new player: harest(****:2350)
[2019/08/19 02:55:21] Disconnection of harest(****:2350)
[2019/08/19 06:17:39] ...Finish
[2019/08/19 06:17:39] ...Exit
[2019/08/19 06:17:39] Script 'Mode:TimeAttack': [LOG]33884528> [Log] Logs are disabled in the "production" environment.
[2019/08/19 06:17:39] Loading map TM-60388.Map.Gbx (D_HfodhmcwD6lURc_d3wEpdoitc)...
[2019/08/19 06:17:39] ...Load succeeds
[2019/08/19 06:17:40] Starting Match...
[2019/08/19 06:17:41] ...Synchronization
[2019/08/19 06:17:43] ...Play
Code: Select all
[2019/08/18 20:42:05] Starting server...
[2019/08/18 20:42:05] Loading map TM-80321.Map.Gbx (t6RhyNIIUuNlwda1EMudpEDrvWg)...
[2019/08/18 20:42:05] ...Load succeeds
[2019/08/18 20:42:05] Script 'Mode:TimeAttack': [LOG]1> [Log] Logs are disabled in the "production" environment.
[2019/08/18 20:42:07] Starting Match...
[2019/08/18 20:42:07] ...Synchronization
[2019/08/18 20:42:09] ...Play
[2019/08/19 02:42:05] ...Finish
[2019/08/19 02:42:05] ...Exit
[2019/08/19 02:42:05] Script 'Mode:TimeAttack': [LOG]21600493> [Log] Logs are disabled in the "production" environment.
[2019/08/19 02:42:05] Loading map TM-53876.Map.Gbx (CNM727NZHwzZDtz6Uu2EqtUt6c)...
[2019/08/19 02:42:05] ...Load succeeds
[2019/08/19 02:42:07] Starting Match...
[2019/08/19 02:42:07] ...Synchronization
[2019/08/19 02:42:09] ...Play
[2019/08/19 02:50:23] Connection of a new player: harest(****:2350)
[2019/08/19 02:51:30] Disconnection of harest(****:2350)
Edit : I guess i could set S_ScriptEnvironment to development for the private server, restart it and see if i've more stuff in the log when this switch happens. I'll do that.