Here's two methods you can use for modifying the physics of a block, while keeping the block looking a different way. Very useful when you need to apply physics in an environment where no material exists containing that physics.
For example, Lagoon-style magnets in Canyon. Or making bumpers, nogrip, nosteering, etc. blocks in non-Stadium environments.
[Tutorial] Modifying Physics
Moderator: NADEO
[Tutorial] Modifying Physics
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
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