
ShootMania : Centralized News about the game.
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Re: ShootMania : Centralized News about the game.
Laser beams would work for a railgun
A railgun in SM would be so awesome!

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Motherboard: Asus ROG Maximus VII Formula
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- Trackmaniack
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Re: ShootMania : Centralized News about the game.
Wait wait wait...no gun model at all?PCGamer wrote:There’s no gun model, and the bullets are just little puffs of energy flung from the camera. The character models are still being worked on, but don’t expect a regular infantry.

WIP
Re: ShootMania : Centralized News about the game.
It was in development and the weapon where not designed
And I don't think I need a lesson on Unreal
By memory, I would recall the biogun, the flack canon, the rocket, the slow energie/combined with laserrail, the rebound weapon, the teleport, the piloted nuke, the gunrail and I probably forget some, but I clearly see the alternate of each as well. Last time I played was around ten years ago and I have much more experience in Quake.
But we are not making Unreal, Quake, CS, Halo or CoD.
We are making ShootMania, and I hope it will be a ShootMania like.
And I don't think I need a lesson on Unreal

But we are not making Unreal, Quake, CS, Halo or CoD.
We are making ShootMania, and I hope it will be a ShootMania like.
- wiidesire-2
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Re: ShootMania : Centralized News about the game.
I definetily will buy Shootmania, but I can't imagine what energy flung from the camera means..
No blood okay, but energy flung from camera? Does this mean we don't see any weapon, and we have to guess where we shoot, because there is no weapon ?
I can't imagine it, can anyone make a little drawing for me? 
No blood okay, but energy flung from camera? Does this mean we don't see any weapon, and we have to guess where we shoot, because there is no weapon ?


Picture/Video/Article Collection Topics:
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
My Computer: http://www.sysprofile.de/id172680
2010 I was 7th of the world in TMUF
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
My Computer: http://www.sysprofile.de/id172680
2010 I was 7th of the world in TMUF

Re: ShootMania : Centralized News about the game.
Good to see something new in FPS world 
I'm looking forward to get more info about it !!

I'm looking forward to get more info about it !!
GuM PowAa ! http://www.gumteam.info
Re: ShootMania : Centralized News about the game.
I guess a simple cross in the middle of your screen.wiidesire-2 wrote:I definetily will buy Shootmania, but I can't imagine what energy flung from the camera means..
No blood okay, but energy flung from camera? Does this mean we don't see any weapon, and we have to guess where we shoot, because there is no weapon ?I can't imagine it, can anyone make a little drawing for me?
btw, nice to see that you don´t copy other games

Re: ShootMania : Centralized News about the game.
Oh oh Unreal, I remember bodyparts, which flew through the whole arenaHylis wrote:It was in development and the weapon where not designed
And I don't think I need a lesson on UnrealBy memory, I would recall the biogun, the flack canon, the rocket, the slow energie/combined with laserrail, the rebound weapon, the teleport, the piloted nuke, the gunrail and I probably forget some, but I clearly see the alternate of each as well. Last time I played was around ten years ago and I have much more experience in Quake.
But we are not making Unreal, Quake, CS, Halo or CoD.
We are making ShootMania, and I hope it will be a ShootMania like.

would love to see defeated enemies turning into lots of candyballs. Yum yum

And I think the Weapon needn't be a harmful one, just something to turn the enemy into deafeat (like teleporting to the start or sthg like that). I prefer a candygun with flying hearts.
- Trackmaniack
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Re: ShootMania : Centralized News about the game.
LOL I'm not saying that anyone should make SM be like any other shooters on the planet, but FPS's everywhere have conventions...at least every FPS I've ever played...
WIP
Re: ShootMania : Centralized News about the game.
As a great fan of Unreal series (Including Unreal Tournament and the newer games (UT3, for example), I would like to ask: Is it going to be possible to create such a game mode like "Warfare" in Unreal Tournament 3 by ManiaScript's capabilities? Because it's a really addictive game mode amongst UT3 players 

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