[Scenery] Moving Water

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wiidesire-2
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Joined: 26 Feb 2011, 22:47
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Re: [Scenery] Moving Water

Post by wiidesire-2 »

metoxys wrote:
wiidesire-2 wrote:Trackmania has also some watefalls :lol:

http://youtu.be/chftetoUz7k?t=24s
I hope you realized that these waterfalls are just animated bik files of waterfalls
I know that's why I made a smiley.

I just want to say, even if in tm2 are no waterfals then you can make your own file to make it. That's one of the best things in tm: You can customize all things. So these waterfalls in the video are looking bad, but you could make it better :)
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Xbody
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Re: [Scenery] Moving Water

Post by Xbody »

Yeah moving water/scenery would be really great!
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eie
Posts: 259
Joined: 21 Oct 2010, 19:47

Re: [Scenery] Moving Water

Post by eie »

Animated blocks seems like a good idea. As long as they don't interfere with the player and are only for the visual, I think it could work =)
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Enryx.xZ
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Re: [Scenery] Moving Water

Post by Enryx.xZ »

Maybe birds :shock:

or some kinda airplanes
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ergo_one
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Joined: 24 Jun 2010, 22:35

Re: [Scenery] Moving Water

Post by ergo_one »

Enryx.xZ wrote:Maybe birds :shock:

or some kinda airplanes
u can do something like that with ghost-cars ;)
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Enryx.xZ
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Re: [Scenery] Moving Water

Post by Enryx.xZ »

Well it would pretty simplier and lag-less if they are there by default. Maybe just the birds.
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isamu
Posts: 269
Joined: 15 Jul 2010, 08:26

Re: [Scenery] Moving Water

Post by isamu »

ergo_one wrote:
Enryx.xZ wrote:Maybe birds :shock:

or some kinda airplanes
u can do something like that with ghost-cars ;)
I don't understand. How could you convert ghost cars into birds/airplanes?
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Chevron
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Joined: 07 Apr 2011, 16:41

Re: [Scenery] Moving Water

Post by Chevron »

When a ghost uses a model of a bird or an airplane.
- You did.
- And...
- ...I didn't.
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Rasque
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Joined: 07 Apr 2011, 02:49

Re: [Scenery] Moving Water

Post by Rasque »

I guess these ideas would kill the intention of low system requirements?

However its nice. Maybe could be optional, but I guess this is too late now :D
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banjee
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Joined: 08 Apr 2011, 14:56
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Re: [Scenery] Moving Water

Post by banjee »

yeah looks like were stuck with the ghost idea. anyone for making a bird 3d model? :D
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