[Scenery] Moving Water

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ergo_one
Posts: 187
Joined: 24 Jun 2010, 22:35

Re: [Scenery] Moving Water

Post by ergo_one »

banjee wrote:yeah looks like were stuck with the ghost idea. anyone for making a bird 3d model? :D
hm...maybe there exist some models which someone can convert...but i'm not really into this 3d stuff :roll:
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krone6
Posts: 135
Joined: 26 Jul 2011, 00:20
Location: Rochester NY
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Re: [Scenery] Moving Water

Post by krone6 »

Ravious wrote:I would love to have a raging whitewater river in Canyon, or waterfalls, or any kind of flowing water as scenery. A reflective surface is nice, but hopefully this could be added.

(I would also love a tube-based underwater environment, but that's another suggestion. ;) )
Wow, that environment would be sweet.. HUGE ramp leading about 300 feet to the surface, you boost into the air, then come down 300 feet in front into another tube...
http://trackmaniaracers.com
My up and coming trackmania 2 canyon team. Intentions on expanding to all nadeo games eventually.

Feel free to come in and say hi, it's a casual and laid back team. If you have any suggestions feel free to pm me.
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