But Yeah, i agree that the ladder needs a refreshment

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It's true. The ladder really does only show how much people play the game on ranked servers for their level, and by no means is a representation of skill. The best tmnf players are sitting somewhere around 50-60k points because they don't play on ranked ladder servers, they play to win in tournaments which are a much better representation of who is the best.CoMAN wrote:I never said something negative about people playing for ladder, now did i? I just said that the ladder only shows how much you have been playing....
But Yeah, i agree that the ladder needs a refreshment
Yes, that's a potential problem. However, I think the daily loss would go some way to solving that, but more practically it could be set so a bail is the same as losing (which it is). If you don't want to lose you have to finish!if someone who had a high rank and was getting stomped by lower ranks would bail from the race
I agree.PurplePants wrote:Yes, that's a potential problem. However, I think the daily loss would go some way to solving that, but more practically it could be set so a bail is the same as losing (which it is). If you don't want to lose you have to finish!if someone who had a high rank and was getting stomped by lower ranks would bail from the race
I can see that this might unfairly penalise those with a bad link. Unfortunately, we have to draw the line somewhere and they would just be the unlucky ones.
But, bails should only count as a bail if a time has been set before they left. If a time hasn't been set by that person for the track, it should be just a leave and not a bail/loss.janculits wrote:If they made ladder like this I might start caring for my rankIt is kinda too late for this on the MP beta unfortunately
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And +1 to bail=lose, it is not that hard to wait till the round ends anyways
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