haenry wrote:I like it if you have to search for other block-combinations, because one booster is too much for the jump and without the booster the car is too slow for the jump.
Hmmn. That's actually a very good point. I've discovered some things by working around limitations that I may not have discovered if I could have just adjusted the boost. I think maybe you've convinced me I'm wrong about variable boost...
haenry wrote:Also it would be cool to be able to build something after a CP, without having problems with the connection-block of it( e.g. building a hill at the next position after the cp or building a tunnel-entry in a hill, which is only 2 blocks long) I hope you know what I mean

Yes! Being able to connect two transition blocks directly to each other! I've wanted that ability many times....