Good point, but one could say: this is avoidable if u break a little bit later and tadaa.EnaiSiaion wrote:It may have been removed because it was the #1 cause of landing bugs. Landing perfectly flat on your wheels would cause you to get snagged and lose speed.
Seriously: when tracks get that much easier with air control there would need to be some really nasty jumps in it and this track isn't the best anyway._Junky wrote: The problem with changing the gameplay when your game is so close to release is that if you change one little thing it might affect the balance of the whole game. For example if you add air control it might make some tracks much easier to complete, so they'd have to recheck every single map of the Solo mode and recreate the ones that are made easier (same for the hundreds of multiplayer maps that have already been created by users).
Also they'd need to spend many hours with players in order to determine the right amount of air control, and honestly it's too late for that.
Also as far as i know there's not yet a release date; so I wouldn't mind 4 more weeks to get airbreak and this controler thing i mentioned in the beta feedbacks forum...
If you wanna play u can preorder (nadeo gets the money anyway) and the others get a better game.
In the end some act of desperation:
PLEASSEEE NADEO these two features will highly improve the game!
Do we need to start an online petition to proove the support of the community?
