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My first Mod for TM2 Canyon
Moderator: English Moderator
- stromfresser
- Posts: 13
- Joined: 07 Sep 2011, 17:45
- Location: WestWoodForest
Re: My first Mod for TM2 Canyon
Suggestions:CoastKid wrote:Thanks a lot to all of you for support![]()
Finally i have done with my first mod "White Rock" !![]()
If you want to make this mod better, please send me your suggestions, i will polish it to shine.
also remember this mod planned to be "Native" mod, to make environment more realistic and more natural (not different) to you.
- Icon.dds ( it shows Standard icon)
CoastKid wrote: ... to make environment more realistic and more natural (not different) to you.

"ArenaConcretePxz_D.dds" was divided in 4 horizontal pieces. Each piece is for the Block's altering Height Amount. This texturing can vary the optic of those Concrete Blocks with 4 different Styles depending on Height Value. So they could look much MORE NATURAL in big ensembles like walls, etc. ***
>>Just working on a mod where i use 4 diferrent BrickWall-Styles and it looks cool to me as it altered in Height.

***
- For people who don't know it yet
- To people who like it
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Re: My first Mod for TM2 Canyon
hey, excellent looking mod, but i can't seem to umm, enable it. i placed WhiteRock.Pack.Gbx file in the My Documents\ManiaPlanet\Packs\ folder, but i have no idea how to enable it ingame. any help would be appreciated.
thanks!
thanks!
- stromfresser
- Posts: 13
- Joined: 07 Sep 2011, 17:45
- Location: WestWoodForest
Re: My first Mod for TM2 Canyon
put it in ..Documents\ManiaPlanet\Skins\Canyon\Mod and restart TM2lhzr wrote:hey, excellent looking mod, but i can't seem to umm, enable it. i placed WhiteRock.Pack.Gbx file in the My Documents\ManiaPlanet\Packs\ folder, but i have no idea how to enable it ingame. any help would be appreciated.
thanks!
this will work

à¹à¥†ã€œà¹ ×€ εкѻ
Re: My first Mod for TM2 Canyon
Thanks!lhzr wrote:hey, excellent looking mod, but i can't seem to umm, enable it. i placed WhiteRock.Pack.Gbx file in the My Documents\ManiaPlanet\Packs\ folder, but i have no idea how to enable it ingame. any help would be appreciated.
thanks!
You need to put file into "..Documents\ManiaPlanet\Skins\Canyon\Mod" folder
Last edited by CoastKid on 08 Sep 2011, 06:53, edited 1 time in total.
- ConteAlessio
- Posts: 10
- Joined: 05 Sep 2011, 18:49
Re: My first Mod for TM2 Canyon
With this mod you have proved that everything is possible with Trackmania! That's great! It gives Canyon a completely new look (well, just like any mod, though)





Re: My first Mod for TM2 Canyon
thanks for your replies, coastkid & stromfresser, but it seems i still can't get it working. i put the WhiteRock.Pack file in the Skins\Canyon\Mod folder. what now? do i need to do something from the game to see the mod in action?
i also downloaded the Coastkid_Tracks.Pack.Gbx file and put it in both the Packs and Maps folders, but i don't see it in the editor when trying to load a map. shouldn't the mod apply to all maps?
i'm lost here, if there's any Faq that explains this sort of stuffl, please point me towards it, so i can stop bothering you with silly questions
i also downloaded the Coastkid_Tracks.Pack.Gbx file and put it in both the Packs and Maps folders, but i don't see it in the editor when trying to load a map. shouldn't the mod apply to all maps?
i'm lost here, if there's any Faq that explains this sort of stuffl, please point me towards it, so i can stop bothering you with silly questions

Re: My first Mod for TM2 Canyon
Hold CTRL button when you open map in editor, select time of day, and then select mod from list that appears.lhzr wrote:thanks for your replies, coastkid & stromfresser, but it seems i still can't get it working. i put the WhiteRock.Pack file in the Skins\Canyon\Mod folder. what now? do i need to do something from the game to see the mod in action?
i also downloaded the Coastkid_Tracks.Pack.Gbx file and put it in both the Packs and Maps folders, but i don't see it in the editor when trying to load a map. shouldn't the mod apply to all maps?
i'm lost here, if there's any Faq that explains this sort of stuffl, please point me towards it, so i can stop bothering you with silly questions
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