Enviroments

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Mandark
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Re: Enviroments

Post by Mandark »

Trackmaniack wrote:Heh...we -do- have Bay, you guys...and trust me, I've made some pretty big, pretty crazy enviros in there already...
hmm.. can you make enviroments for TM2 ? It would be nice to see my dream for real :mrgreen: :)
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metoxys
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Re: Enviroments

Post by metoxys »

No, you can't.
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Mandark
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Re: Enviroments

Post by Mandark »

metoxys wrote:No, you can't.
I was talking to Trackmaniack
I've made some pretty big, pretty crazy enviros in there already...
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
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teku123456
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Location: Valley

Re: Enviroments

Post by teku123456 »

Nice!! :ugeek: will there be an update for TMUF for the new enviorments? :|
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Trackmaniack
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Re: Enviroments

Post by Trackmaniack »

CrAzYdriv3r wrote:
Trackmaniack wrote:Heh...we -do- have Bay, you guys...and trust me, I've made some pretty big, pretty crazy enviros in there already...
hmm.. can you make enviroments for TM2 ? It would be nice to see my dream for real :mrgreen: :)
Oh yeah buddy! :D If I get my hands on a beta, then they'll be out as soon as the game hits the general public. If not, I'll buy it day 1 for sure, and I'll see just what I can do for ya. ;) BTW, Meto, cool it. You're starting to get annoying. <_<
@teku: unfortunately, no...no further updates for TMU are planned...although, if you DL some HQ mods plus Bibigallaz's (manialink: hdproj) cars, you can have a Hi-Def TM for sure! :D
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EnaiSiaion
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Re: Enviroments

Post by EnaiSiaion »

isamu wrote:So in regards to environments, it is confirmed that people with really good creative skills will be able to pretty much design their own environment using the custom block tools in TM2? Will they be able to make Valley look like, say, a Sci-fi looking place like something found in F-ZeroGX or WipeOut?
I think they said there would be no mods because nobody really used them in a positive way.
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Trackmaniack
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Re: Enviroments

Post by Trackmaniack »

EnaiSiaion wrote:
isamu wrote:So in regards to environments, it is confirmed that people with really good creative skills will be able to pretty much design their own environment using the custom block tools in TM2? Will they be able to make Valley look like, say, a Sci-fi looking place like something found in F-ZeroGX or WipeOut?
I think they said there would be no mods because nobody really used them in a positive way.
:roll: I'd like to see where you read that...
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stuifie3
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Joined: 13 Jul 2010, 18:53

Re: Enviroments

Post by stuifie3 »

hmmm... looks great!
ManiaMaster
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Re: Enviroments

Post by ManiaMaster »

I'm so curious about the physics !
for me, it seems almost impossible to do 3 all new physics regarding the tmu ones have one of everything.
I have faith in you guys :)
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smok3y
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Joined: 15 Jun 2010, 22:49

Re: Enviroments

Post by smok3y »

Im sure they will manage to make something awesome in regards to physics, something similar to TM and yet new and exciting :D
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