[Controller] ForceFeedback support

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supersmo
Posts: 64
Joined: 15 Sep 2011, 13:39
Location: Sweden

Re: [Controller] ForceFeedback support

Post by supersmo »

I agree.

1) An option for center spring for steering wheels would be great.
As it is now I have to go to Configuration -> Advanced -Inputs tab and uncheck Activate Rumble. In other words I have to choose between Rumble and the wheel's default Center spring.

2) The seperate axis problem would also be a good feature. I can live without it though. I've written a script in GlovePie that translates the pedals' seperate axis to digital keypresses. So I even have quite good analogue gas and break which the game doesn't natively support. Sweet :D (You could probably accomplish the same thing with AutoHotKey.)

Those of you who don't want to go through the trouble of getting a script to work can just download joy2key and map the seperate axis pedals to keyboard presses.

Please seriously consider adding center spring support for the steering wheels so we can have both rumble and center spring in game. Even the simplest implementation would be a great help. The spring doesn't even have to increase in strength with the car's speed.
isamu
Posts: 269
Joined: 15 Jul 2010, 08:26

Re: [Controller] ForceFeedback support

Post by isamu »

supersmo wrote:I agree.

1) An option for center spring for steering wheels would be great.
As it is now I have to go to Configuration -> Advanced -Inputs tab and uncheck Activate Rumble. In other words I have to choose between Rumble and the wheel's default Center spring.

2) The seperate axis problem would also be a good feature. I can live without it though. I've written a script in GlovePie that translates the pedals' seperate axis to digital keypresses. So I even have quite good analogue gas and break which the game doesn't natively support. Sweet :D (You could probably accomplish the same thing with AutoHotKey.)

Those of you who don't want to go through the trouble of getting a script to work can just download joy2key and map the seperate axis pedals to keyboard presses.

Please seriously consider adding center spring support for the steering wheels so we can have both rumble and center spring in game. Even the simplest implementation would be a great help. The spring doesn't even have to increase in strength with the car's speed.

Welcome to the forum supersmo. I tried to preach the word to everyone here about how not having the centering spring effect would virtually RUIN the game for those of us using steering wheels, and my preaching fell on deaf ears. It is such a shame nadeo could give a rat's ass about supporting TM2 wheel users. A center spring strength option is absolutely essential to any racing game that doesn't have TRUE force feedback support. So having neither in an otherwise kickass arcade game like this is a travesty. :( :cry:
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