Keras wrote:Would be glad if you could explain how the FXCamermap is supposed to work. I really have no idea^^
And I mean for real usage not jokes

I can tell you how it's SUPPOSED to work..
1. You insert a "FXCameraMap" track.
2. You fly to the location where the part is that you want to put your painting/image in
3. You press the SAVE SNAPSHOT button.
4. You open your favorite graphics program, find the snapshot in [PersonalFiles]/Media/Images/Cameramaps/ and edit it in the following way:
- Create a new object with your painting, place it in the screen as it should appear ingame.
- Delete the background, so that only your painting stays
- Save it as PNG with transparency.
5. Go back into the game and press (RE)LOAD SNAPSHOT.
Now the painting should appear at the desired location.
Bugs:
- Locators cannot be used for the cameramaps at the moment, so the whole thing is not useable for multiplayer/online.
- Depending on where you approach that spot, texture flickering occurs. Makes the thing look amateurish.