this is only important while racing online or against ghostsChevron wrote:I think you forgot about »Opponents limit count« in Advanced game settings, metoxys. I guess it should be unchecked.
Kilo Project! A08 (Video is up!)
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Re: Kilo Project! A08
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Re: Kilo Project! A08
No problem.
Is anyone already trying to render it?
Is anyone already trying to render it?
Re: Kilo Project! A08
I didmetoxys wrote:No problem.
Is anyone already trying to render it?
The start block is the worst place to shoot from because thats when all the cars and shadows are at the same place and making a big mess.
In tm1 i was able to shoot all the envis with 1k replays in pc3 high except for one, Island, because of all the shadows created at the start point.
Canyon is just like island in the start. So, if you dont mind, its best to shoot the replays after they have come out from the start block.
Though, maniaplanet crashed every time i tried to shoot it, but it worked on last try. Too bad its the worst settings.
Also these purple things from tms/tmn is back!
Here is how it looks:
http://www.youtube.com/watch?v=UdydFxHHRhk
(Dont worry, only people with the link can watch this video.)
Listen to me, Metoxys, if you want to finish this, shoot in low quality, or pray for nadeo to do magic and make this platform stable enough. The problem is not pc's, its the program. My pc handle the situation fine, but maniaplanet crashes.
A k project video doesnt necessary need to be shot in HQ
1k replays > nice quality


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Re: Kilo Project! A08
Okay, I'll give it a try on low settings
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Re: Kilo Project! A08
Haha!
I turned the game to minimum settings possible, then I managed to open the rreplay.
I selected Free Cam so I dont have the cars on screen. Then I made the game settings as high as possible using the ingame options, then I pressed on render with all good effects on and now its rendering!
Ha ha!
I turned the game to minimum settings possible, then I managed to open the rreplay.
I selected Free Cam so I dont have the cars on screen. Then I made the game settings as high as possible using the ingame options, then I pressed on render with all good effects on and now its rendering!
Ha ha!
Re: Kilo Project! A08
Awesome. Do you still need someone to render? I can play 30 on max settings easily (though I don't play on max settings as I disable AA to have higher fps and ofc motion blur)
CPU: Liquid cooled Intel i7 920 @ 2.67 Ghz x8 (does it use multiple cores?)
GPU: GeForce 285 GTX
RAM: 6 Gb DDR3
HDD: 2 TB (plenty of space to store raw AVI if needed)
OS: W7 ultimate 64 bit
CPU: Liquid cooled Intel i7 920 @ 2.67 Ghz x8 (does it use multiple cores?)
GPU: GeForce 285 GTX
RAM: 6 Gb DDR3
HDD: 2 TB (plenty of space to store raw AVI if needed)
OS: W7 ultimate 64 bit
Re: Kilo Project! A08
This is how the settings were on the video i linked tometoxys wrote:Haha!
I turned the game to minimum settings possible, then I managed to open the rreplay.
I selected Free Cam so I dont have the cars on screen. Then I made the game settings as high as possible using the ingame options, then I pressed on render with all good effects on and now its rendering!
Ha ha!

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Re: Kilo Project! A08
Oh.
105 frames done in 55 minutes and 28 seconds. Far far far from being done. Oh this is bad.
105 frames done in 55 minutes and 28 seconds. Far far far from being done. Oh this is bad.
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