Yes eyebo, this is a truth, but it is not complete truth as i see it.eyebo wrote:If custom blocks were allowed, there's not really any kind of quality control with them, other than with the authors of the maps themselves and what they choose to use. But considering the fact that many people can't even figure out how to use signage with the correct aspect ratio, I don't believe they're capable of using custom blocks responsibly.
For example, there is a lot of cool complex cars models with damage and all that stuff with out any
"Quality control", why that so?
it because in our case we have self-regulating "Quality control" system calls "i do not like shit car models", that's all.
Also we have cool car models because NADEO was made field for Car Creators. Those Creators don't care about signs aspect ratio or some thing like that, and i do not think that it is problem for them.
The main idea of making Quality Custom Blocks it is to involve more talented creators into community by creating fields for them, like in TF2 or similar games where is a lot of custom player's made maps, and nobody worried about "quality control" (because no one likes to play shit).
Any way it is only my opinion, and i agree with statement that if Nadeo officially add this feature, the TM2 Canyon will never be the same. And even if this will be good for me, that not means that it will be so good for others.