
you seams very good at this, so cant you make a youtube video tutorial on how to just import a green box. or somethin simple, Just to show how easy or hard it is, i really want to make an object and use it on my tracks.
I prefere video tut. before text tut.
I made a macro block and look in "block" folder and there it was, jump_no_pillar.gbx. ?
maybe its because the orginal block already exist. ? gee, i feel like a genius now.

or tell me how to use the chicken/egg in editor i dont get it. ?
BTW: isn´t it possible to make a script that can import the files ? to simplify this process.
object.3ds
texture.dds
collision.map