mpbc 0.1.9.1: custom block creation tool

Talk about the track editor here

Moderator: English Moderator

User avatar
Trackmaniack
Posts: 2096
Joined: 16 Jun 2010, 16:16
Location: Iowa City, IA
Contact:

Re: mpbc 0.1.1: custom block creation tool

Post by Trackmaniack »

I gotta say, this is really nice. I don't have the time or the skill to do this :-? But I'll sure make use of it, and pay planets out the nose if I have to for it :P
WIP
User avatar
phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: mpbc 0.1.1: custom block creation tool

Post by phil13hebert »

This is one of my first thing that I created in 3ds max :
Image
This is a kind of wave that you can ride on the side of it.

I know that the texture is not really good because i'm not a pro of 3ds max. I try to learn it slowly.
I'll be waiting for a tutorial for tm2 blocks creation

P.S. Sorry for my bad English, I'm french.
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
User avatar
CoastKid
Translator
Translator
Posts: 168
Joined: 16 Jun 2010, 06:20

Re: mpbc 0.1.1: custom block creation tool

Post by CoastKid »

Nice idea phil13hebert, it can be whole new style of tracks, something like with name of "Liquid Ramp", that will contains all kind of smooth-from blocks on ground and air (bended spheres, trenches etc..), it will be easy to model and fun to play :D
something like that: http://i.imgur.com/YoJTd.png
Image
Image
User avatar
arc_
Posts: 47
Joined: 05 Sep 2011, 20:14

Re: mpbc 0.1.1: custom block creation tool

Post by arc_ »

Some nice blocks here already, good to see :)
justanother1 wrote:Arc_ ...... Help .... I'm 0 for 4 .... I got Icons .. but no geometry ....
Make sure you are running ManiaPlanet with TM2Unlimiter 0.2.2.
ShaunYCash
Posts: 141
Joined: 27 Jun 2010, 16:33

Re: mpbc 0.1.1: custom block creation tool

Post by ShaunYCash »

CoastKid wrote:Nice idea phil13hebert, it can be whole new style of tracks, something like with name of "Liquid Ramp", that will contains all kind of smooth-from blocks on ground and air (bended spheres, trenches etc..), it will be easy to model and fun to play :D
something like that: Image
You can't race on this but for stunt could be nice.
now about custom block i like the idea and maybe we will have some better block to fix some steppy map.
A usefull idea, add check points in a curves will help a lot and fix some cut.
Drift FTW!
Team name: ॥UbiStrikΞ॥
I'm: ShaunY
User avatar
Omnixor
Translator
Translator
Posts: 2708
Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: mpbc 0.1.1: custom block creation tool

Post by Omnixor »

probably making "functional" blocks (like start, finish, CP or booster) isn't possible (yet?). or I'm wrong? ^^

if it's going to be possible one day, I'd first like to see invisible or ring checkpoint (:
- staff head of ESL TM²Stadium -
User avatar
PapyChampy
Posts: 817
Joined: 15 Jun 2010, 15:02
Location: Paris

Re: mpbc 0.1.1: custom block creation tool

Post by PapyChampy »

Those blocks would'nt be such a great thing in my opinion, because they have the potential to greatly change the gameplay/alter what players are used to for an environment.

When players come across a boost, for example, (red or yellow) they are likely to anticipate what the reactions of the car will be. Let's say that a new custom boost block is created, with a value of 500. ( yellow boost would be 300, red would be 700)

Players are probably going to be confused, especially if it isn't a "successful" or "wipedly spread" block.

Just my 2 cents, as the boost example could apply to CPs or other "core gameplay blocks" as well.
Image
User avatar
CoastKid
Translator
Translator
Posts: 168
Joined: 16 Jun 2010, 06:20

Re: mpbc 0.1.1: custom block creation tool

Post by CoastKid »

I agree that it is better to do not touch core function blocks, i think much more about deco and semi-deco custom blocks (nature, junk/industrial ruins, cities, backgrounds ... etc),
but honestly i have think about ring and off-road checkpoints, and some special function blocks like gravity surfaces or portal gate (i have no idea if it even possible in root).
Image
Image
User avatar
arc_
Posts: 47
Joined: 05 Sep 2011, 20:14

Re: mpbc 0.1.1: custom block creation tool

Post by arc_ »

Portals? As in teleportation blocks? Give me some time to add clips first... :lol:
User avatar
luftisbollentm2
Translator
Translator
Posts: 613
Joined: 25 Aug 2011, 23:01

Re: mpbc 0.1.1: custom block creation tool

Post by luftisbollentm2 »

HAHA..."portal canyon" ^^,,,, Arc_
when i place my block on ground it dont show, it just make a black hole. ?
and when i put it in air it wont show either. ?
and the block dont show before i place it. just my icon. ?
your bunny works fine but where is the collision.3ds in your rabbits ?

where do i see the size 64 x 64 x 16 in blender3d. ?
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
Post Reply

Return to “Track Editor”

Who is online

Users browsing this forum: No registered users and 1 guest