Ok so I set off with the intent of making a Indoor map. Reason being for that was 2 guys where arguing in a server about how the game couldn't 'do' indoor maps. After some testing I found its actually very easy to do so. Problem is atm in beta there are not many 'options' for underground sections and the textures are few and far between. So I thought hmmmmmm, why not make a awesome outdoor map with a railgun on a very high tower. Sounds basic right. Nope

The only way there is to head underground and make your way to a jump pad to boost yourself up there.
Op railgun your now thinking right? nope. I 'tried' to layout the lower areas in a fashion that would provide alot of cover and movement to avoid the railgun. But not so much that it makes it worthless. Yea its no perfect map but for my 2nd attempt I feel its awesome. Its really just two concepts from UT2004 maps thrown together. I have taken a screenshot or 2 to give you a small idea. As well as have shot a very small video (map has changed a bit since it was made). The dl link will be below. DL it yourself and play with some friends. I tested it with 11 players and it was great. 1-4 players it might be a tad to large for. But 6+ and the actions going down!
*Public Service Announcement: This map was made VERY fast (1-2 hours). This is not a good representation of what can be done in the map editor. There are many hard working skilled map makers who will spend weeks/months before we even get a taste of there maps. Take this for what it is.
Feel free to leave suggestions/bugs/problems (or tactical issues like not enough cover or something) below and have fun fragging!
Video
http://www.youtube.com/watch?v=kL76xg-fZiQ
Screenshots
Downloads (Map is Melee/FFA only atm) (I think...)
http://www.2shared.com/file/sHbqKV04/In ... stMap.html
http://speedy.sh/pNx7c/Indoor-Map-Test.Map.Gbx