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Re: SpeedBall2.0
Posted: 31 Jan 2013, 12:02
by steeffeen
gunala06 wrote:
For the next version, maybe add a warm up option. That's could be usefull for matchs and competitions.

there used to be a warmup in the orignial speedball, but i've never seen it used :/
Re: SpeedBall2.0
Posted: 31 Jan 2013, 14:30
by gunala06
The warm up is not often used because it's only useful for matchs. (there are not many matchs at the moment i agree^^)
Speedball could be a competitive mode in the futur, but it have to provide a warm up like in Elite or Heroes.

Re: SpeedBall2.0
Posted: 08 Feb 2013, 08:29
by steeffeen
Version 1.3 (2013-02-08)
- script setting to enable a warmup phase before each map
- minor changes
Download
Re: SpeedBall2.0
Posted: 08 Feb 2013, 10:24
by gunala06
Nice Steeffeen, thx !

Perfect timing, we will make a speedball match tonight. Warum up comes just in time.

Re: SpeedBall2.0
Posted: 10 Feb 2013, 14:07
by mm2osurus
Hi,
I've got some trouble with the warmup update, warmup won't work, cause warmup file is not found or not compiled at the server lauch.
I've watching in the script about the warmup file include, and i've found this:
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmupSimple.Script.txt" as Warmup
I had to change in
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmUpSimple.Script.txt" as Warmup
(warmup "u" letter should be in uppercase)
Cause in my dedicated WarmUpSimple.Script.txt have an uppercase...
Thanks for the Mod anyway

Re: SpeedBall2.0
Posted: 10 Feb 2013, 17:27
by steeffeen
mm2osurus wrote:Hi,
I've got some trouble with the warmup update, warmup won't work, cause warmup file is not found or not compiled at the server lauch.
I've watching in the script about the warmup file include, and i've found this:
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmupSimple.Script.txt" as Warmup
I had to change in
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmUpSimple.Script.txt" as Warmup
(warmup "u" letter should be in uppercase)
Cause in my dedicated WarmUpSimple.Script.txt have an uppercase...
Thanks for the Mod anyway

You're complety right, WarmUp has to be written with an uppercase U, i don't know why it worked for me and on some other servers but now it should work properly on every server

thanks for the report
updated version: 1.3.1
Re: SpeedBall2.0
Posted: 22 Mar 2013, 16:45
by blackactarus
Could it be possible to make the one who get the ball brighter.
In the CTF mode, we can clearly see the difference between the guy with flag because the light is brighter.
Like this :
http://img15.hostingpics.net/pics/43952 ... Shot01.jpg
(It will be better for replay, and vidéo é_è)
Re: SpeedBall2.0
Posted: 22 Mar 2013, 17:04
by steeffeen
i already responded to that in your forum black
the game mode script is able to "highlight" each player and to modify the brightness from 0% to 100%
after i've implemented that into speedball some players complained about the fact that the other players are barely visible.. so i disabled it by default (one single word could activate it again), maybe we could try if it's okay that the ball carrier is highlighted by 100% while the other players are highlighted by 50% only?
Re: SpeedBall2.0
Posted: 23 Mar 2013, 00:57
by blackactarus
THX <3
Re: SpeedBall2.0
Posted: 13 Apr 2013, 18:43
by steeffeen
I've updated the script for the ShootMania Release!
Current Version: 1.7
- Nice Ball Picture (Marker)
- Improved Capture ProgressBar
- Performance Improvements
- Automatic Ball Carrier Spectating
- Updated XmlRpc Callbacks
- New Top5 List (Ball Hitters)
- Support of a Forward Goal on maps (Capture the Forward Goal to spawn at a superior point!)
Download on my Scripts-Page