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Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 02 Mar 2015, 14:24
by Eole
novationx wrote:I am very aware of that, but Eole asked me to keep reporting when it are "obvious" "bugs".
I think it was Fix. If I start to do 3d models for Shootmania, this LOD problem would get worse quite fast. :P

Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 02 Mar 2015, 14:35
by novationx
Eole wrote:
novationx wrote:I am very aware of that, but Eole asked me to keep reporting when it are "obvious" "bugs".
I think it was Fix. If I start to do 3d models for Shootmania, this LOD problem would get worse quite fast. :P
Yes ofc <3. I meant Fix.

Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 02 Mar 2015, 18:42
by TMarc
Eole wrote:
novationx wrote:I am very aware of that, but Eole asked me to keep reporting when it are "obvious" "bugs".
I think it was Fix. If I start to do 3d models for Shootmania, this LOD problem would get worse quite fast. :P
:lol:
LoD = Level of Disaster? :roflol:

Fix can certainly show you the basics and then we will soon have Eole's Objects pack :thumbsup: :thx:

Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 08 Mar 2015, 18:34
by novationx
"TO CAGE OR NOT TO CAGE?
DAT IS DA QUESTION"
-Novationx

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( look at my crosshair )

Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 08 Mar 2015, 18:39
by arn22433
This bug can be sooo anoying ... "let's shot on that guy" no hit, coming closer : "oh he was behind a cage" ...

Re: The LoD Thread - Report "Level of Detail" Issues here

Posted: 28 May 2015, 11:16
by novationx
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