The LoD Thread - Report "Level of Detail" Issues here

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novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

First of all I would like to ask if this is 'LoD' is done 'manually'? Like, do you create high & low quality versions of each block? Wouldn't it be great if the game would look really clean on lower settings with not a lot of detail instead of what we have now?

Anyways, it's very annoying to see these little graphical changes pop-up everywhere when you're playing. It's everywhere and once you realise its there ( like me ) then it becomes distracting.

Then there are also those bugged shadows which makes everything uglier than it should be.

Ugly Shadows Everywhere!
Image


Level of Detail
Good ( 1cm left of my crosshair - the border )
Image

Bad ( 1cm left of my crosshair - the border )
Image


If you want, you could look your game look awesome on low settings which is what most players have. :oops:
The neverending waiting game has to stop.
Hubby
Posts: 127
Joined: 15 Jun 2010, 18:30

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by Hubby »

My 'old' thread .. do not expect a 'fix' soon :|

Yeah, It's stadium , but it's the exact same issue , so I think it's still relevant .

viewtopic.php?f=427&t=21386
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

Hubby wrote:My 'old' thread .. do not expect a 'fix' soon :|

Yeah, It's stadium , but it's the exact same issue , so I think it's still relevant .

viewtopic.php?f=427&t=21386
Yeah sorry I dont read Trackmania forums ^^

Anyways, is this the convential way to have performance boosts? I never had this kind of experience in other games.
The neverending waiting game has to stop.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

Image

Image


:( 1cm above my crosshair.
The neverending waiting game has to stop.
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TMarc
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Re: The LoD Thread - Report "Level of Detail" Issues here

Post by TMarc »

you can't always have full details with endless distance ;)

There should be some kind of smooth transition between LoD models and mipmaps.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

TMarc wrote:you can't always have full details with endless distance ;)

There should be some kind of smooth transition between LoD models and mipmaps.
I am very aware of that, but Eole asked me to keep reporting when it are "obvious" "bugs".
Trust me, he can fix this and then everyone will benefit.
The neverending waiting game has to stop.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

Image

Image

the white border of the tree-block.
The neverending waiting game has to stop.
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TMarc
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Re: The LoD Thread - Report "Level of Detail" Issues here

Post by TMarc »

are you playing with low resolution?
the textures look really ugly :?
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: The LoD Thread - Report "Level of Detail" Issues here

Post by novationx »

TMarc wrote:are you playing with low resolution?
the textures look really ugly :?
Yes, with my @"éç§ç§!!@ NVIDIA 970 :p
( Unsteady 200-300fps )
The neverending waiting game has to stop.
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TMarc
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Re: The LoD Thread - Report "Level of Detail" Issues here

Post by TMarc »

you did not give it back and upgrade to 980? :roll: :lol:
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