Page 14 of 21

Re: MatchMaking bugs

Posted: 15 Jan 2015, 17:10
by novationx
Just upload the maps when you have time ;)
Tyvm Gouxim & NADEO.

Try to do it correctly as it already failed at least 5 times in the last months. The community would appreciate it.

Re: MatchMaking bugs

Posted: 15 Jan 2015, 17:18
by Cerovan
By the way, it's still in discussion but we may limit the mappack of the Ubisoft Gold lobby to the two most "used" mappacks of the community in the short-term (like Go4 and Parangon or CPlay).

We are at a maximum reasonable number of maps for a match server (i think). We'll tell when we'll take the decision :)

Re: MatchMaking bugs

Posted: 15 Jan 2015, 17:24
by arn22433
If you dont want too many maps, take CPLAY + Paragon, and it will be okay, all links have already been given :)

Re: MatchMaking bugs

Posted: 16 Jan 2015, 00:24
by plopp
Stick to the topic guys! It's about bugs, not maps!

Re: MatchMaking bugs

Posted: 16 Jan 2015, 11:55
by Rots
gouxim wrote:We have never provided a service to handle mappacks, and that hasn't stopped the TrackMania community from creating a great ecosystem for maps and competition mappacks without our help. I think the shootmania community still has a lot to learn from that. We have tried to show some ideas, like the Maps of the week lobby, but without too much success for now.
Completely agree with that but the comparison to trackmania maps is a bit odd. In Trackmania there are different maps for each league so everyone is forced to play on a different map and learn it. In SM just 20% of maps are new in each rotation (and being honest, the least played maps) and others maps are remakes offering just a single or 2 movement capabilities (or even the same). This has a name: IMMOBILITY

There's like a non written rule to keep old maps in the mappack and add 2 or 3 new. I think this should be different. Keep 2 or 3 old and add new maps, dont be affraid of diversity! Yea I know, we will only see 2-3 maps in competitions but it's the only way to stop playing same maps. Sometimes I feel i'm playing dust2 again and again. Some days I played 20 matches and 15 of them were calypso. random blocks everywhere, one tp, one jumper, pole, bridge, mountain pls
plopp wrote:Stick to the topic guys! It's about bugs, not maps!
It's about bad matchsettings ^^

Re: MatchMaking bugs

Posted: 16 Jan 2015, 13:11
by djhubertus
Rots wrote: I think this should be different. Keep 2 or 3 old and add new maps, dont be affraid of diversity! Yea I know, we will only see 2-3 maps in competitions but it's the only way to stop playing same maps. Sometimes I feel i'm playing dust2 again and again. Some days I played 20 matches and 15 of them were calypso. random blocks everywhere, one tp, one jumper, pole, bridge, mountain pls
New maps are introduced too fast to mappacks, that's why most players have negative opinions.

I still prefer old maps from beta stages, cause they were/are good, without useless pillars etc.

Re: MatchMaking bugs

Posted: 16 Jan 2015, 13:57
by Cerovan
Continue the discussion about the mappack here please: viewtopic.php?f=10&t=30179 :)

Re: MatchMaking bugs

Posted: 16 Jan 2015, 17:48
by novationx
Nobody at the office thought : "lets fix this before the weekend."?
:thumbsup: :thumbsup: :thumbsup:


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What about penalties? 30s doesnt really feel like a penalty.
I blink with my eyes and the penalty is over :D

In other games its 30minutes-1hour or even a full day. I recommend having the minimum penalty @ 5min at least.

Why increase the penalty time? Because every 2 matches somebody leaves and it takes away all the fun and makes it unbalanced. "Leaving" can EASILY be solved, by just adding more penalty-time.
Tyvm.

Re: MatchMaking bugs

Posted: 01 Feb 2015, 12:11
by arn22433
Let's talk about bugs again !
A very strange bug that didn't happened for a long time : When matchmaking sends me to a match, i also stay in lobby
So while i'm playing my match, there's "another me" waiting in the lobby for a match. As "I" am ready, i'm send to another match but i do not appear in this new match and i get suspended in the lobby and people start playing a 2v3.
I know this bug thanks to people playing with the "other me", seing me suspended/ready in the lobby while on another matchmaking server.

I suppose this is why i'm sometimes suspended when i comeback to the lobby after playing a match.

EDIT : After playing as a match as substitute, when i comeback to the lobby -> "We're sending you back to the match you left"