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Re: [Tools] SMAdminTools

Posted: 21 Sep 2012, 22:30
by SesioN
Really great job, this mod works like a harm.

Please consider improving the irc report bot, like show scores of each team or which team is attacking/defending each round.. as now it's kinda easy to get lost in all those stats.

Re: [Tools] SMAdminTools

Posted: 06 Oct 2012, 12:45
by Jekoz
Hello,

I have a issue i don't know what I did wrong but for some reason I can't use any admin comments with SMAdminTools.

http://postimage.org/image/44s9c1nv9/

If you have any solutions for me I do say already thx.

Re: [Tools] SMAdminTools

Posted: 09 Oct 2012, 11:34
by Jekoz
Any help please?! :(

Re: [Tools] SMAdminTools

Posted: 21 Oct 2012, 15:32
by Loone
Jekoz wrote:Any help please?! :(
just did a test on my server. I got the same problem if i enable the IRC Plugin.

Just try put the IRC Plugin in a subfolder (i called it BCK) and restart SMAdminTools.

Re: [Tools] SMAdminTools

Posted: 22 Oct 2012, 05:21
by bosnak
What are we editing in the .sh file for linux for it to run?

Re: [Tools] SMAdminTools

Posted: 22 Oct 2012, 08:07
by slugish
Linux

1 server:
Edit the config file for your settings.
Run the .sh file... no changes necessary.

More than one server:
Create copies of the config file, one for each server you wish to run. For the port, I use 5000 for the 1st and just increment for each additional server. You do, of course, have to set this in the dedicated server files as well. Also, make copies of the .sh file for each server, and edit each to point to the correct config file.

Hope that helps.

Edit: I did have to edit the permissions for the .sh file for it to run as a program instead of simply opening in an editor.

Re: [Tools] SMAdminTools

Posted: 25 Oct 2012, 20:04
by slugish
I am currently running SMAdminTools on two servers on the same virtual private server. Functionally, everything is fine, but each instance of the controller uses about 30% of the cpu. Granted, I only have one core... but it still seems strange that the controller is using more cpu than the actual dedicated server software. Has anyone else seen this or have any suggestions?

Re: [Tools] SMAdminTools

Posted: 13 Nov 2012, 13:05
by kriouf
On my ubuntu server, 1 core, mono, wich is required for SMAdmintools use 100% cpu lol. Imo its bug, because the server is fine.

Re: [Tools] SMAdminTools

Posted: 19 Nov 2012, 12:16
by DeeLuuXe
I've got a idea of dev for you :)

What do you think about while typing something like "!cfg eswc" it will execute a cfg on the server ?

I mean it can be awesome to execute differents settings for differents cups... :)

Re: [Tools] SMAdminTools

Posted: 23 Nov 2012, 23:41
by Loone
Hello,

i downloaded the source code and added some new commands and improved kick and ban.

the only file to update is the plugin: IGAdmin.dll.
Here you can find both the dll and the source file i modified: http://goo.gl/kx4Bh

CHANGE:
- !maplist (returns the maplist available on the server, command is for all players)
- !kick nickname (you can now kick by writing a part of the nick, if more than one player are found with that pattern nobody will get kicked. U can still kick with playerid by writing !kick playerid)
- !ban nickname (same as kick)
- !spectpw password (set up the password for spectators)
- !servname name (change the server name)
- !maxplayers number (change the maximum players that can join the server)
- !maxspect number (change the maximum number of spectators)

Hope u will enjoy new commands!