Running TM2 with MSAA instead of FXAA

Discuss everything related to Trackmania 2.

Moderator: English Moderator

User avatar
luftisbollentm2
Translator
Translator
Posts: 613
Joined: 25 Aug 2011, 23:01

Re: Running TM2 with MSAA instead of FXAA

Post by luftisbollentm2 »

Bad page use drop box instead :thumbsup:
Use ctrl + mouse wheel to zoom in a bit if you have firefox , dont know about explorer :thumbsup:
Image
or look at the big one ;)
BIG version 1680 X 1050 https://www.dropbox.com/s/jnz3yq6ge6gf3yc/AABIG.gif

no idea what you did with one of the screens :?
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
User avatar
Omnixor
Translator
Translator
Posts: 2708
Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: Running TM2 with MSAA instead of FXAA

Post by Omnixor »

orangetuner wrote:it seems that when ever i try to run the inspector with motionblur the game becomes unplayable :roll:
those artifacts are because of motion blur, not because of image hoster.
- staff head of ESL TM²Stadium -
Gradio
Posts: 21
Joined: 11 Mar 2013, 05:45

Re: Running TM2 with MSAA instead of FXAA

Post by Gradio »

00: A compatibility bit could be called a signature that umbrellas an array of functions.
That's what the mind of my ghost thinks. :clap: And him too. I love the abundance of customization even if I think things like bloom, motion blur, and most shadow effects detract from action titles.

Why is it someone always has a better rig than me? :thumbsup:

4 GB Elite Group Wolfdale-M, 320-bit GTX 570, & 64-bit Windows 7

Thanks for the links to the cool tools.
Post Reply

Return to “Trackmania 2”

Who is online

Users browsing this forum: No registered users and 2 guests