i don't mind the accusation, but:viperozza wrote:If u dont use it, u should not feel accused man.
just seems as if you think everyone is doing it..viperozza wrote:Probably because everyone else uses macro.
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i don't mind the accusation, but:viperozza wrote:If u dont use it, u should not feel accused man.
just seems as if you think everyone is doing it..viperozza wrote:Probably because everyone else uses macro.
nah i'm not going to take it personally as i wouldn't even care if you would say i would use macros because, you said it, you don't know meviperozza wrote:Oh man come on. It's obvious I cant accuse EVERYONE of using macro![]()
I hope you got the sense of this thread, don't take it personally since I dont even know you
If you by separate stamina-button mean its own button and the ability to use stamina without jumping first, then trust me, you wouldn't want that. It would simply break Elite if players could sprint without taking the jump first (and possibly other modes too).TGYoshi wrote:It's a little weird that it works this way tho, that's something I have to agree with. Like this I wouldn't mind a seperate stamina button.
...Or you could simply have 2 different buttons but still keep a prerogative for the player to jump before being able to use stamina...sadzealot wrote:If you by separate stamina-button mean its own button and the ability to use stamina without jumping first, then trust me, you wouldn't want that. It would simply break Elite if players could sprint without taking the jump first (and possibly other modes too).
Something could be done, imo. Macros have always the same delay between keypression and the system should detect a "repetition" of that delay between keys. For an human it's not possible (or almost impossible..) to press keys everytime with the same delay.MuNgLo wrote:just make the minimum height a bit higher. Say atleast feets 10cm over ground. As it is now you can macro a sprint without pretty much any delay wich means you might aswell put in a separate sprint key. But that is a gamemechanic SM clearly has opt not to have so something should really be done.
Imo the obvious way is to have a minimum height on jump and that in it self leads to a minimum time you can get sprint going.
Oh and to realisticly enforce a non-macro community. Well that pretty much can't be done.
Key word being almost and I don't even agree with your assessment. Some tool accused me of using a macro, because I was micro jumping while waiting for a round to start. First of all I don't use macros and secondly I am not even good at this game and I can micro jump all day long. Tapping my right mouse button is not really that hard to doviperozza wrote: Something could be done, imo. Macros have always the same delay between keypression and the system should detect a "repetition" of that delay between keys. For an human it's not possible (or almost impossible..) to press keys everytime with the same delay.
Trying to detect a macro like this is a waste of time. People would only need to randomly use their regular jump key, which I am sure they would be doing anyway.viperozza wrote: Ok, some1 said that u can change delay in macros randomly but to be honest I think most of the players won't be able, as me, to do that.
jm2c
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