Page 3 of 6
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 17:07
by HAScrashed
Job well done here

thanks to Nando guys and Dommy, new design looks cool
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 17:28
by Alinoa
Thank you

And please write a topic separated from the changelogs to report issues.
And enjoy the MP 4.1

Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 17:49
by moimoi69
Ah I like that. Thank you nadeo for this work!!

! On the other hand, there are two or three problems with this maj:
-When we enter on shootmania storm the game does not find any server
-The game is a little slow
-the design is a little vague I think, its rough if I may say so
-For the channel mode I don't see much difference
The parameters will have to be colorful with the game theme
I've been waiting for this for a long time, this big thank you !!!!!!!!!

Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 17:53
by Miss
moimoi69 wrote: ↑16 Nov 2018, 17:49
Ah I like that. Thank you nadeo for this work!!

! On the other hand, there are two or three problems with this maj:
-When we enter on shootmania storm the game does not find any server
-The game is a little slow
-the design is a little vague I think, its rough if I may say so
-For the channel mode I don't see much difference
The parameters will have to be colorful with the game theme
I've been waiting for this for a long time, this big thank you !!!!!!!!!
You should make a separate thread for these issues!
Also, you should probably give some more info about "the design is a little vague", which design exactly? What's confusing about it? Etc.
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 19:00
by moimoi69
it is possible to review the number of connected players because the number of players present on the servers does not represent the number of players present. I don't think I'm very !
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 19:53
by Xymph
Alinoa wrote: ↑15 Nov 2018, 11:22
update: 2018-11-16 18:00 pushed a fix.
What did build 2018-11-16_17_56 fix? Apart from, possibly,
this?
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 19:55
by riolu
It fixed a severe physics bug in Stadium, too.
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 21:01
by McBain
I have to say the new UI is a big improvement in my eyes. I think the hints are much better placed than before thats great. Gonna check out the rest but the first impression is really good.
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 21:29
by Harest
update: 2018-11-16 18:00 pushed a fix.
Can we have a bit more ? To know if the reported physics issues are fixed (PF, grass / dirt issues apparently too), the deadzones settings one, etc.
I know it's hard to get a complete detailed changelog, but i'd be appreciated, thanks
.
Re: Maniaplanet 4.1 Changelogs
Posted: 16 Nov 2018, 22:16
by SpeedyTM
Har3st wrote: ↑16 Nov 2018, 21:29
update: 2018-11-16 18:00 pushed a fix.
Can we have a bit more ? To know if the reported physics issues are fixed (PF, grass / dirt issues apparently too), the deadzones settings one, etc.
I know it's hard to get a complete detailed changelog, but i'd be appreciated, thanks
.
The Dirt/Grass issues have been fixed hours ago. As for PF, after the Grass/Dirt fix it still did not work, didn't test further anymore. As for Deadzone, there is a workaround currently. Go to the Main Menu (where you can see Channels/Titlepacks) -> Options -> Settings -> Top right Menu click on Input -> change it in the old menu. If the Input options is greyed out, enter a Titlepack and leave it again.