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Re: Dedicated server software

Posted: 07 Jul 2010, 10:29
by aseco
w1lla wrote:Aseco was first because AM and Xymph where in the alpha stage. As aseco now is slowing down development the quest for first server software will be between xaseco and gaseco.

Hope there will be a new gamemode called co-op in the dedicated. Which is like team rounds but only based upon quests or rounds.
Aseco has been decreasing in development because it was meant to be a very slim base for plugins to set on top of it and at a point there has been included much of the core functionality that I wanted.
It was about the same moment that I also ran into time problems (went studying, found business etc) and from the posts I've read here I am not the only one ...
w1lla wrote:well the first author of fast flo-schnell is retired assembler maniac is still trying to make aseco better.
Xaseco is still going strong, tpsgaseco is making a real nice whirlwind of reactions :)
mistral is a bit behind, and fast is still easy going.
So i think all these combined might make a one hell of a controller.
I am still following these discussions and with the upcoming TM2 I'm pretty motivated.
In my opinion the idea of a collaboration sounds promising, but it takes lot of time to coordinate and discuss - like Xymph has wrote.
My intention would still be some kind of core that takes all the memory-, network-, player- etc etc management and leaves it up to the plugin writers what it would actually do.
Like in Aseco, when you exclude all of the default plugins it's actually doing nothing. All features are built on plugins which are using given interfaces of the core.
Allthough you could extract much of the competing server controller versions' code and encapsulate it into plugins there'd still be much stuff that had to be discussed about, like the handling of windows, interfaces, sw-patterns to use, coding-languages etc.
:arrow: We will see what time has in coming.

Re: Dedicated server software

Posted: 07 Jul 2010, 21:49
by Knutselmaaster
Thanks for joining this discussion and reviving my hopes for a core developed in a joint force (or at least with communication) of the greatest programmers of the TM community, AM. :D
.....
You are AM aren't you? :lol:

@Xymph and Slig; i know i don't use the right words for the things, please cut me some slack on that, i'm far from being a programmer...

Re: Dedicated server software

Posted: 08 Jul 2010, 00:13
by www.e-gekko.net
First of all, a great hello to Aseco.... i started coding TPS after i read your code. Very good!!!!

Now, returning to talk of server dedicated software, is always the same discussion.
Everyone answer, answer, Gekko this is bad, this is impossible, i play 10 players server, and finally when a server reach 200 players they run all into it.
Why you don't expose ideas???
And i didn't talked to pay server host, cause you already pay the server host, but i talked of buy officiality from Nadeo/Ubi.
If you don't like this idea, please, give another better than mine, that will be able to avoid empty servers and players booring.
I developed a Mmorpg script to let TM will be played for long time, and it works.....
And you???? (not you, general you).
So come on and give help to Nadeo exposing our ideas. From much bad ideas, they will mix them and develope a good one.

Re: Dedicated server software

Posted: 08 Jul 2010, 06:48
by aseco
www.e-gekko.net wrote:First of all, a great hello to Aseco.... i started coding TPS after i read your code. Very good!!!!
Thanks and hi! :geek:
Knutselmaaster wrote:Thanks for joining this discussion and reviving my hopes for a core developed in a joint force (or at least with communication) of the greatest programmers of the TM community, AM. :D
.....
You are AM aren't you? :lol:
Hail to AM!
Actually I did not want to cause any confusion but my old forum nick (Flo) has been taken already and so I chose my TMUF login. =)
www.e-gekko.net wrote:Now, returning to talk of server dedicated software, is always the same discussion.
Everyone answer, answer, Gekko this is bad, this is impossible, i play 10 players server, and finally when a server reach 200 players they run all into it.
Why you don't expose ideas???
I'd say if you don't want servers with more than x players, then just set a restriction - but what's the point in here?
First you make it technically possible for the greatest number of players to be able to compete with each other and then you just take them their right to use the full possibilities ... players will be mad at you ;-) - well not >you< but nadeo probably^^
Though, and that's a point I really like, you might ask yourself how to make other servers more popular.
www.e-gekko.net wrote:And i didn't talked to pay server host, cause you already pay the server host, but i talked of buy officiality from Nadeo/Ubi.
If you don't like this idea, please, give another better than mine, that will be able to avoid empty servers and players booring.
I developed a Mmorpg script to let TM will be played for long time, and it works.....
And you???? (not you, general you).
So come on and give help to Nadeo exposing our ideas. From much bad ideas, they will mix them and develope a good one.
Why would you want to decrease the number of empty servers? These are all places where you can go to play at, everyone's got a place to put its ideas/tracks/music/scripts/... and why make it more difficult for players to make them public?
Sorry, I don't have an idea how this would be possible without setting borders for players. I hate borders :mrgreen:
And anyway, why don't you look at the list of servers and think how good it is to have such a great assortment?

Re: Dedicated server software

Posted: 08 Jul 2010, 09:17
by Knutselmaaster
Flo!
Sorry about the mixup :oops:

Re: Dedicated server software

Posted: 09 Jul 2010, 00:26
by weerwolf
Knutselmaaster wrote:Flo!
Sorry about the mixup :oops:
Bless you!!
aseco wrote: Why would you want to decrease the number of empty servers? These are all places where you can go to play at, everyone's got a place to put its ideas/tracks/music/scripts/... and why make it more difficult for players to make them public?
Sorry, I don't have an idea how this would be possible without setting borders for players. I hate borders :mrgreen:
And anyway, why don't you look at the list of servers and think how good it is to have such a great assortment?
+1 ...nahhh +100
www.e-gekko.net wrote: P.Ps.: Is not the dedicated server software post?????
actually my startpost focus was on the nadeo software, not the controllers
HI-JACKERS ^^ .. But these two a linked like me&trackmania.

there just aint no perfect way to keep everything full. As i stated i few posts earlier about my servers. Since the those 2 'empty' server where full for almost 4 days into the late hrs. But the last 2 days ... no one.
Thats excactly why i do not want any restriction to the number of servers.

Re: Dedicated server software

Posted: 09 Jul 2010, 06:16
by Knutselmaaster
I find it fun and challenging to try to find new ways to get the servers full when they are getting inactive.
When a server isn't well visited anymore, it doesn't mean that you should close it, but it means that you (the serveradmin and or clanleader) has some work to do. And that "work" is one of the things i like about TM.

Re: Dedicated server software

Posted: 09 Jul 2010, 09:14
by aseco
Knutselmaaster wrote:Flo!
Sorry about the mixup :oops:
=)
Knutselmaaster wrote:I find it fun and challenging to try to find new ways to get the servers full when they are getting inactive.
When a server isn't well visited anymore, it doesn't mean that you should close it, but it means that you (the serveradmin and or clanleader) has some work to do. And that "work" is one of the things i like about TM.
:arrow: And that's where we end up back at topic. Mostly this is when you would put up new tracks, change mode OR setup/reconfigure your dedi server tool :)
I remember the first time I set up a "fast" server on tmo? I had nothing special but the tm campaign maps and connection problems almost every hour. I hosted on my own pc and couldn't serve more than 20 players, but it was always full ... it has been something special, and I totally hope for the next dedi/tool versions that we will be able to offer something really special again!

Re: Dedicated server software

Posted: 09 Jul 2010, 09:45
by w1lla
well it also depends on rules, language, mode, maps on a server, Also (no offense) Playfaster server has some nice things but still they get over 100+ players and some servers with nice maps get +1 players on there servers.

That's a bit harsh.

offtopic:

Why doesn't nadeo make a ingame poll with the question:
What mode do you like and what kind of maps do you like.

Re: Dedicated server software

Posted: 11 Jul 2010, 13:49
by www.e-gekko.net
Hi to AM!!!!!
To Aseco, AM:

If i can help you in a way, i will be proud to do it.

Yes i agree with you, but the free opening of servers was always a problem for the country that have low numbers of player.
Well the uploader ingame i coded looking the example for manialink work well, they can show their maps on others servers. When they are ready to open a server and to be good admins maybe their server will be populated cause their tracks are already known.
The error is to give to a noob the possibility to open a server without knowledgements on TM.
Maybe giving a play time to a player can be a solution.
After 1 month of play the button create show up.
This is a stupid idea but i pull down to open the other brains.

For the assortment, eheheh, i hate to see all this servers huahahua!!
A good idea is to put on the bar of the server list:
- Server Download
- Server Upload
- Server current players/max (80/250 for example) and not only the current
- No limit to 255, in 2010 we can go over and over.
- Lose LP when you don't play 24h.

Things useless:
- I never used suggested server list (never understand how work)
- 60k, 70k, 80k, 90k, 100k... all must be equal. Good the Copper for officiality!
- The server list is crazy, sometimes show in first page, some times in 120th, how this work??? Mistery!!!! :roll:

To werewolf:
I didn't talked of restrictions.
I wanna only that the admins who work see their servers on the top and always full.
Your server maybe can be empty for 2 days, but in the 3rd it get some players, cause you work on it if you see no players, and add some new tracks.
I talk about the ghost servers. Where none go since 1 year! In italy there are at least 10 server where none go! aaahuahu! Why they don't close??? Another mistery!! :roll:

To willa:
We return to start. If the editor will exist (and will be) the LOL servers will be always full.
Is a funny time, enter do 10 sec track and win.
No way out!!
Nothing against tech or full or mini, but personally i search for some relax and i never runned on full or more than 30sec tracks.... ahaha i'm going to be old, i never remember more than 3 curves ahauahua!!!

:mrgreen: