The game is just starting!

Discuss everything related to Trackmania 2.

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isamu
Posts: 269
Joined: 15 Jul 2010, 08:26

Re: The game is just starting!

Post by isamu »

tcq wrote: You get that this game is a real acarde game, don't you?
So what???

Ridge Racer
Daytona USA
Super GT
Outrun2
Project Gotham Racing
Need For Speed Shift 1 and 2
Need For Speed Hot Pursuit
Burnout Paradise
GRID

....are all arcade games and GREAT ones at that, partially because they have great support for steering wheels, and there's nothing more fun than drifting around corner in those games with a steering wheel.
If you want to play with analogue gas brake control, then go and play an simulation racer.
Yeah, I'll go do that, because racing sims are the only type of racing games that are designed to be enjoyed with a wheel and pedals :roll: :teub:
I mean, what should it be doing good if they implement it and it will be giving you a significant advantage? Then only the players can be good at the game which bought such a steering device.
If you take a look at ralley on TMU. There you can be good with all devices, but it's get easier when you have a higher range in the sensitivity of your steering. And that already gave some player types (wheel, joystick) and enormous advantage over pad and keyboard players. Furthermore, as i already told in some other thread, there are good wheel drivers in this game which are able to perform well (even on tech maps). I don't know what you are doing wrong, but it's possible.
Dude, please get off the soapbox about keyboard vs wheel. This argument is getting old and stale. If people are faster in a game about DRIVING a CAR around a TRACK using a *steering wheel* over others that are using a keyboard, may God have mercy on their soul. After all, they have sinned by using an instrument that's used on a real vehicle to play the game...Oh no! Gimmie a break. If kb players are slower than wheel players then guess what? TOO BAD! Buy a cheap steering wheel FFS so you can catch up with the rest of us.

If what you say is true, and the real reason why Nadeo made TM2 with sloppy wheel support so that the keyboard players are on "even ground", then that is the most ass backwards thing I've ever heard a developer do for a racing game. The whole notion of using a keyboard to play a game where you drive cars is the most absurd thing I have ever seen in my life!

If Nadeo were smart, they'd BAN the player from using a keyboard altogether, and make all future Trackmania games analog compatible *only*. No digital input whatsoever. Then proceed to give it proper steering and throttle calibration settings, steering strength and wheel center settings, the ability to map ANY axis from our device to any axis in the game, definitely NOT have the game pick the axis *it THINKS* we want to use(controller 1, controller 2, blah blah blah), and true proper force feedback support.

Of course I know it's an arcade game but like I said, so what? Does that excuse it from having good steering wheel support? If that's the case, why did Codemasters give excellent wheel support for GRID? Why does Sega and EA do the same thing with their arcade games?

It's all BS man. Nadeo needs to wake up and smell the coffee. The Trackmania series should NOT be designed for keyboard players and should have great steering wheel support from now on.

I'm so frustrated with this I'm about to blow my top! :evil:
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fastforza
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Re: The game is just starting!

Post by fastforza »

isamu wrote:If Nadeo were smart, they'd BAN the player from using a keyboard altogether, and make all future Trackmania games analog compatible *only*.
That's not very smart.
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Re: The game is just starting!

Post by zarexz »

Analog wheels and pads are great for sim-racing. Most of the TM tracks i like are way too fast paced and have too many fast following turns and bends to play with a wheel. I've tried it and broke the forcefeedback motor because it couldn't keep up with me.
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AlexKF
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Re: The game is just starting!

Post by AlexKF »

You're right fastforza, not smart at all.

Look at it this way isamu, when you create a game and you want to sell it, you need to look at what hardware people have, so you can create a game that everyone can play.

Lets look at the statistics:
PC Gamers that own a keyboard: hmmm... yes, 100%.
PC Gamers that own a gaming wheel: hmm... no, not 100%, that's fort sure. Probably around 10%, maybe less.

So, which one has the highest percentage? Well done, the keyboard wins. So its not a good idea to have *only* wheels for TM now, is it?

Sorry for being patronising, I just thought it would match the standard your rant was at.
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EnaiSiaion
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Re: The game is just starting!

Post by EnaiSiaion »

Well guys, it seems this game is doing so well that TMX is shutting down due to a lack of revenue. Because nothing says pennywise like a company that outsources such luxuries as sharing tracks in a trackbuilding game to third party sites with third party money.
My God is a vengeful God.
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eyebo
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Re: The game is just starting!

Post by eyebo »

EnaiSiaion wrote:...TMX is shutting down due to a lack of revenue.
That's not true. It could be true, but it's not true yet.
We hope not to shut down, and we have faith the community will continue to support the existence of the site.

Your point is well taken though. Nadeo and Ubisoft should have a vested interest in the success of TMX and MX. TrackMania would never have seen the same success or developed the same community without its existance.

I know Nadeo or perhaps their publisher Focus supported some community sites, including TMX, in the past. I hope they (meaning Nadeo or Ubi) see the importance to do so again, at least for those sites that are critical to the success of their game.

If you want to see the post on Mania Exchange about this, you can check the front page news on MX, or see this post:
http://tm.mania-exchange.com/threads/vi ... ons?page=1
Former QC Manager at Ubisoft Nadeo.
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Trackmaniack
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Re: The game is just starting!

Post by Trackmaniack »

Four words. Blame it on Ubi. Their "tag" as a studio is Assassin's Creed. That and the Tom Clancy series. Awesome games, by any rights. But what have their other games been? Cabbaged-onto or stolen goods from other developers. World in Conflict. The "Anno" series. A few games in the Armored Core series are under their name...and the World in Conflict one was stolen so egregiously that now, even Wiki lists it as originally being their game (even though a studio called Massive Entertainment, with Sierra, originally started that title.) And now, Maniaplanet. If anything is wrong with Maniaplanet, it's because the suits at Ubi aren't letting Nadeo do their own thing. And we have to suffer for it. Come on, people. We're 10 million strong. We don't have to put up with this. We need to let Ubi know to leave Nadeo in charge of their own games.
WIP
zarexz

Re: The game is just starting!

Post by zarexz »

Trackmaniack wrote:Four words. Blame it on Ubi. ... If anything is wrong with Maniaplanet, it's because the suits at Ubi aren't letting Nadeo do their own thing. And we have to suffer for it. Come on, people. We're 10 million strong. We don't have to put up with this. We need to let Ubi know to leave Nadeo in charge of their own games.
Agreed^^ :thumbsup:
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dejamo42
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Re: The game is just starting!

Post by dejamo42 »

And Pangloss becomes Sartre...
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AlexKF
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Re: The game is just starting!

Post by AlexKF »

Somehow I think the money that Ubi gave Nadeo can't just be ignored... so I don't see Nadeo getting rid of Uni at any rate... not even sure if they would want to.

Its a shame that they don't write in the forums much... funny thing is, they will read this, but not reply :roll:
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