Hey,
We are going to deprecate the TrackMania_Players::isOnline() method and remove the associated service in the next release of the SDK (sometimes today or monday).
We are doing that for privacy's sake, since we plan on releasing the SDK and the API access as public (without the need to send an email to request@nadeo.com).
The isOnline information we be available again later with permission specific access.
Removal of TrackMania_Players::isOnline()
Moderator: NADEO
Removal of TrackMania_Players::isOnline()
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Re: Removal of TrackMania_Players::isOnline()
In connection with the rate limiting I can understand the decision. But it means I must remove this service from my homepage and wait for the specific access.
regards, Jojo
regards, Jojo
Re: Removal of TrackMania_Players::isOnline()
Yes indeed.Jojo_44 wrote: I must remove this service from my homepage and wait for the specific access
The isOnline() service used to be in the "public" part of the stats server, but privacy issues were not so important than they are nowadays. And because we want to make the access to the API very easy, we have to be careful what data we expose to everyone.
But I believe it is a matter of weeks before the isOnline service, among others, is available with specific access.
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- Knutselmaaster
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Re: Removal of TrackMania_Players::isOnline()
Well,imo it would be nice if the method remains public, but only shows it for players who have chosen to be shown, like with an option ingame somewhere or something.
Re: Removal of TrackMania_Players::isOnline()
It will be something like that. You will have to ask the user if he accepts that your app access his online status, but to be secured it has to be application-specific.Knutselmaaster wrote:like with an option ingame somewhere or something.
We need to do some more dev on our side to implement that, hence the temporary removal of the method.
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