Beta time limit. Silly.
Posted: 27 Jul 2012, 15:40
I just want to say I think it is a mistake to limit the beta's availability to a week. Many players would have abandoned the game naturally after a week, so it's silly to forcefully take the game away from players who are still interested in it after a week. It seems to me, those players are exactly the ones you want in your beta, and are most likely to purchase the game down the road.
For me personally, one week wasn't even enough to dive into the customization fully. I think many developers participating in the beta will have a similar experience, especially since there doesn't appear to be a good central location for documentation. (I've seen some good resources, sure, but it's all scattered around the web.)
For me personally, one week wasn't even enough to dive into the customization fully. I think many developers participating in the beta will have a similar experience, especially since there doesn't appear to be a good central location for documentation. (I've seen some good resources, sure, but it's all scattered around the web.)