Hi, how do you calculate *exactly* the distance that it takes to do a 360° with your mouse?
On quakelive you need m_yaw, windows sensitivity multiplier, in-game sensi and mouse resolution (dpi).
How it works on shootmania?
How do you calculate cm/360°?
Moderator: English Moderator
- Awpteamoose
- Posts: 76
- Joined: 12 Jul 2012, 20:27
Re: How do you calculate cm/360°?
I just measure with a ruler and increase/decrease sens if it's mismatching.
Re: How do you calculate cm/360°?
Move 360° in the game and then measure the distance your mouse moved on the mousepad. Start at the begining of your mousepad and move the mouse horizontaly in a straight line. 

Re: How do you calculate cm/360°?
so any pros in here who want to share how many cm they do for 360°?
i think about increasing my sensitivity for faster turn around but :unsure:
i think about increasing my sensitivity for faster turn around but :unsure:

- SuCCeSSoR-040
- Posts: 84
- Joined: 16 Oct 2011, 21:26
Re: How do you calculate cm/360°?
Well, what can I say. If you can get used to a higher sensitivity the better. If it really gets too high for your liking then tone it down a bit. But hey, NOT before you gave it a good try.Vipox wrote:so any pros in here who want to share how many cm they do for 360°?
i think about increasing my sensitivity for faster turn around but :unsure:
Do like it fits you.

Who is online
Users browsing this forum: No registered users and 2 guests