Players be able to do "human towers" (3 floors)

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jS-
Posts: 5
Joined: 26 Jul 2012, 11:35

Players be able to do "human towers" (3 floors)

Post by jS- »

I think we must be able to climb over a teammate (more easily than actually, because now it slips), and one time over it, be able to jump (actually we can't), and even a third player can climb up on the second and do the same.

This would create new possibilities when position players, try an aggressive move, and most original things.

Graphical explanation: http://i.imgur.com/pbWZT.png

It would give it a little more variety to the game.

Maybe put a limit of people doing the tower. 3 would be perfect for elite mode.
ylem
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Translator
Posts: 32
Joined: 11 Jul 2012, 17:01

Re: Players be able to do "human towers" (3 floors)

Post by ylem »

Agree.
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Shap
Posts: 40
Joined: 23 Jun 2010, 18:59

Re: Players be able to do "human towers" (3 floors)

Post by Shap »

Tower of Babel

Image
"What A Terrible Time Than Where Idiots Are Leading The Blind" (William Shakespeare)
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PimK
Posts: 25
Joined: 16 Jun 2010, 12:30

Re: Players be able to do "human towers" (3 floors)

Post by PimK »

It was possible in the alpha but this just served to escape from the jail in the Jailbreak GameMode.
It takes too time to be useful in other mode.

Also, I think it's now useless with the walljump which is arriving
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BLiNNeMaNS
Posts: 422
Joined: 04 Jul 2011, 22:24
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Re: Players be able to do "human towers" (3 floors)

Post by BLiNNeMaNS »

jailbreak escape isn't the worst part of the teamjump..

Biggest problem is the fact it ruins the actual plan (layout/balanced chokepoints) created by the mapper.
At the moment there's no invisible wall we mappers can use to make teamjumping onto walls impossible other than the ugly glowing offblocks.
g1ock.0ut
Posts: 39
Joined: 27 Jul 2012, 01:30

Re: Players be able to do "human towers" (3 floors)

Post by g1ock.0ut »

you can jump to stack more than 2 high with a rocket aimed at the person below's head, since the rocket explosion is equal to jump height.
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