I think we must be able to climb over a teammate (more easily than actually, because now it slips), and one time over it, be able to jump (actually we can't), and even a third player can climb up on the second and do the same.
This would create new possibilities when position players, try an aggressive move, and most original things.
Graphical explanation: http://i.imgur.com/pbWZT.png
It would give it a little more variety to the game.
Maybe put a limit of people doing the tower. 3 would be perfect for elite mode.
Players be able to do "human towers" (3 floors)
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Re: Players be able to do "human towers" (3 floors)
"What A Terrible Time Than Where Idiots Are Leading The Blind" (William Shakespeare)
Re: Players be able to do "human towers" (3 floors)
It was possible in the alpha but this just served to escape from the jail in the Jailbreak GameMode.
It takes too time to be useful in other mode.
Also, I think it's now useless with the walljump which is arriving
It takes too time to be useful in other mode.
Also, I think it's now useless with the walljump which is arriving
- BLiNNeMaNS
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Re: Players be able to do "human towers" (3 floors)
jailbreak escape isn't the worst part of the teamjump..
Biggest problem is the fact it ruins the actual plan (layout/balanced chokepoints) created by the mapper.
At the moment there's no invisible wall we mappers can use to make teamjumping onto walls impossible other than the ugly glowing offblocks.
Biggest problem is the fact it ruins the actual plan (layout/balanced chokepoints) created by the mapper.
At the moment there's no invisible wall we mappers can use to make teamjumping onto walls impossible other than the ugly glowing offblocks.
Re: Players be able to do "human towers" (3 floors)
you can jump to stack more than 2 high with a rocket aimed at the person below's head, since the rocket explosion is equal to jump height.
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