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Players be able to do "human towers" (3 floors)

Posted: 08 Sep 2012, 22:37
by jS-
I think we must be able to climb over a teammate (more easily than actually, because now it slips), and one time over it, be able to jump (actually we can't), and even a third player can climb up on the second and do the same.

This would create new possibilities when position players, try an aggressive move, and most original things.

Graphical explanation: http://i.imgur.com/pbWZT.png

It would give it a little more variety to the game.

Maybe put a limit of people doing the tower. 3 would be perfect for elite mode.

Re: Players be able to do "human towers" (3 floors)

Posted: 18 Sep 2012, 16:47
by ylem
Agree.

Re: Players be able to do "human towers" (3 floors)

Posted: 23 Sep 2012, 18:59
by Shap
Tower of Babel

Image

Re: Players be able to do "human towers" (3 floors)

Posted: 23 Sep 2012, 20:05
by PimK
It was possible in the alpha but this just served to escape from the jail in the Jailbreak GameMode.
It takes too time to be useful in other mode.

Also, I think it's now useless with the walljump which is arriving

Re: Players be able to do "human towers" (3 floors)

Posted: 02 Nov 2012, 11:55
by BLiNNeMaNS
jailbreak escape isn't the worst part of the teamjump..

Biggest problem is the fact it ruins the actual plan (layout/balanced chokepoints) created by the mapper.
At the moment there's no invisible wall we mappers can use to make teamjumping onto walls impossible other than the ugly glowing offblocks.

Re: Players be able to do "human towers" (3 floors)

Posted: 14 Nov 2012, 04:53
by g1ock.0ut
you can jump to stack more than 2 high with a rocket aimed at the person below's head, since the rocket explosion is equal to jump height.