Hi,
Mostly I building maps with walls and loops, and there is not even one block with CP on wall. Please consider making CP block on wall (2,3 and 4 segment high for example) it would help a lot to people who making wall maps. I made new map where I need it and I place it CP with unlimiter on wall, but there is not enough place to fit in with car with a lot of speed, possible but not much space for mistakes.
(Finish line on wall also could be nice)
Regards
Sayo
New CP block suggestion
Moderator: English Moderator
Re: New CP block suggestion
CPs on the tilted GP-parts would be awesome.
Re: New CP block suggestion
CP's on walls would be cool. Start and Finish too. A Start dropping straight down a wall! 

CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: New CP block suggestion
Finish yes, definitely, also multilap blocks.Demented wrote:CP's on walls would be cool. Start and Finish too. A Start dropping straight down a wall!
But not the start because the cars have to stay steady before the start, and this is impossible on vertical places.

Or the cars would fall down even without the player touches anything

However it is an interesting idea

Re: New CP block suggestion
+1
I agree =)
The only thing is, I don't think a wall checkpoint would be a good idea since it's a wall and you cannot just suspend there when respawning from a checkpoint, so the car would fall down. At the other side, it might be a good idea too. Starting a race dropping straight down would be a cool start.
I agree =)
The only thing is, I don't think a wall checkpoint would be a good idea since it's a wall and you cannot just suspend there when respawning from a checkpoint, so the car would fall down. At the other side, it might be a good idea too. Starting a race dropping straight down would be a cool start.
Kindest regards,
Elmigo.
Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
â–º GO TO DOWNLOAD PAGE
Elmigo.
Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
â–º GO TO DOWNLOAD PAGE
Re: New CP block suggestion
Wall cps could function exactly like ring-checkpoints in Stadium. problem solved.
I'd also like more varieties of checkpoints. For all environments! =)
I'd also like more varieties of checkpoints. For all environments! =)
Trackmania2 ♥
Re: New CP block suggestion
That's why I think this http://forum.maniaplanet.com/viewtopic.php?f=28&t=14182 would work well.eie wrote:I'd also like more varieties of checkpoints. For all environments! =)
Free placement of generic Start, Finish or CP's that snap to most track blocks.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: New CP block suggestion
I actually wonder, why is there no laps-block for platforms? There is one for all the roads, but not for platforms... I don't feel like I need one, because I almost never create laps, but it's something that I think it should be there.
@Demented (above)
As said in our private conversation. I think this would be a great idea!
@Demented (above)
As said in our private conversation. I think this would be a great idea!
Last edited by Elmigo on 07 Jan 2013, 17:51, edited 1 time in total.
Kindest regards,
Elmigo.
Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
â–º GO TO DOWNLOAD PAGE
Elmigo.
Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
â–º GO TO DOWNLOAD PAGE
Re: New CP block suggestion
I think most people do "Start to Finish" Tracks but most of the ones I make are multilap so I for one would find more multilap blocks or a general "Snap to any block" useful.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: New CP block suggestion
@ eie
Yes, I was thinking about ring-checkpoints from Stadium that I can use them on my map but there is no this kind of cp's here
@ Demented
This map that I build cp on wall is also a multi lap map. It's my first multi lap map and I was surprised that there is only one multi lap block in editor
Regards
Sayo
Yes, I was thinking about ring-checkpoints from Stadium that I can use them on my map but there is no this kind of cp's here

@ Demented
This map that I build cp on wall is also a multi lap map. It's my first multi lap map and I was surprised that there is only one multi lap block in editor
Regards
Sayo
Who is online
Users browsing this forum: No registered users and 14 guests