"Update all media" button in track editor

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HawkGer
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Posts: 226
Joined: 16 Jun 2010, 01:11

"Update all media" button in track editor

Post by HawkGer »

The most annyoing problem when creating new mods is that the game has to be restarted completely in order to see any changes in the mod that you just modified.
So my idea is to give the mod makers some kind of option / button in the track editor to update the media files while being inside the track editor.

btw. if I remember correctly this problem also applies to sounds/images/etc.
I estimate that this feature would save mod-makers 70% of the development time.
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zarexz

Re: "Update all media" button in track editor

Post by zarexz »

Excellent idea :thx:
tnc1976
Posts: 147
Joined: 06 Aug 2011, 16:52
Location: Germany

Re: "Update all media" button in track editor

Post by tnc1976 »

:thumbsup: Cool Idea !

Maybe a Button to completely reload a Map. Where all media is completely new Loaded in to chache.

Especialy when doing Blockmixing this can save much time and avoid crashes if doing Erase or Undo in the Mapeditor while using TM2Unlimiter.

Also it would save much Time for Creating or Updating Usermade custom content.

Like the summer Mod on the 3DDecals i did in the past.

Image
tnc1976
Posts: 147
Joined: 06 Aug 2011, 16:52
Location: Germany

Re: "Update all media" button in track editor

Post by tnc1976 »

:thumbsup: Cool Idea !

Maybe a Button to completely reload a Map. Where all media is completely new Loaded in to chache.

Especialy when doing Blockmixing this can save much time and avoid crashes if doing Erase or Undo in the Mapeditor while using TM2Unlimiter.

Also it would save much Time for Creating or Updating Usermade custom content.

Like the summer Mod on the 3DDecals i did in the past.

Image

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