[GbxDump] GBX file header viewer application

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Electron
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[GbxDump] GBX file header viewer application

Post by Electron » 15 Jan 2013, 21:25

GbxDump is a little Windows application to indicate the contents of the file header of mainly Maps, Challenges, Replays, Packs, Blocks, Objects and Items used by the Nadeo game engine (GameBox). The tool is also able to display the file header of DirectDraw Surface files (*.dds).

Main features:
· Displays general track properties
· Displays external dependencies
· Displays the author comment
· Shows and exported the thumbnail
· Online interface to the TMX and MX trackbase
· Online interface to the Dedimania records database


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After installation the context menu of GameBox (Gbx) files has an additional entry "GbxDump". Using this command you can view into this Gbx file.
You can also run the tool from the start menu and open any Gbx file within the program (Start » Programs » Gbx File Dumper).
Nevertheless, the easiest way is to use drag-and-drop from Microsoft Windows Explorer. Then several files can immediately be analyzed at once.

GbxDump shows lot of technical data (like block identifiers and sizes) to support all types of Gbx files and to detect future changes of the file format.
But the provided information can still be very useful for map builders, title producers, server admins and normal players.
For example:
· All map properties are indicated together at one place using only two mouse clicks.
· Links to external dependencies could be easily tested by copy'n'paste them into a browser.
· The dependence between maps to titles can be checked (via title ID).
· The Lightmap Cache hash is useful to discover the lightmap file in the cache folder.
· The T/MX map ID, the numbers of awards and records could be retrieved from T/MX or Dedimania.
· The thumbnail of (Macro-) Blocks, Objects and Items supplies a good indication of the file content.
· The used texture compression of a DDS file could discover an incompatibility with DirectX9.

Download of GbxDump 1.58
Filename: gbxdump.zip
Filesize: 669 KB
Filetyp: ZIP archive
Release: April 2017
Language: German, English
Games: Nadeo Virtual Skipper, TrackMania, Trackmania Turbo, ManiaPlanet
OS Versions: Windows NT 4.0/2000/XP/Vista/7/8/8.1/10

What's new in version 1.55?
· Windows 10 compatibility (new flat icon, per monitor DPI-aware)
· Added support for XBOX extended DDS file header
· Added one more Mania Exchange track property (EmbeddedObjectsCount)
· Added one new GBX class name (InputReplay)

What's new in version 1.56?
· Added support for TrackMania Lagoon

What's new in version 1.57?
· Support for version 18 NadeoPak packages (*.Pack.Gbx, *.pak)
· Support for version 8 ItemModel description chunk
· Added three new Item type values (Group, Decal, Turret)
· Added two new GBX class names (UserProfile, UserFileList)

What's new in version 1.58?
· Displays the checksum of NadeoPak packages (*.Pack.Gbx, *.pak)
· Added eight new GBX class names (Module*Model, EditorModel, Crystal)
Last edited by Electron on 31 Mar 2017, 23:38, edited 15 times in total.
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Xymph
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Re: [GbxDump] GBX file header viewer application

Post by Xymph » 15 Jan 2013, 22:14

Electron wrote:After three years of examining the GBX file format and 44 releases I finished my Gbx file snooper tool
Well done. :thumbsup:
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TheM
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Re: [GbxDump] GBX file header viewer application

Post by TheM » 16 Jan 2013, 15:19

Great work! :) :1010
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niarfman
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Re: [GbxDump] GBX file header viewer application

Post by niarfman » 16 Jan 2013, 16:00

Seems you have made a very hard and deep work ! :o

I will try it and share it. It seems to be useful for map creator or server admins :)
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Electron
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Re: [GbxDump] GBX file header viewer application

Post by Electron » 16 Jan 2013, 16:55

All known internals about the GBX file format are documented in the Mania Tech Wiki. The contents are based on the work of several people (Arc, Tossha, Xymph, me and more). Many thanks also to xbx for few but very important information about the "lookback" strings and the *.Pack.Gbx file header!
Last edited by Electron on 11 Jun 2017, 14:13, edited 1 time in total.

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TStarGermany
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Re: [GbxDump] GBX file header viewer application

Post by TStarGermany » 26 Jan 2013, 13:15

A very worthy tool, indeed :thumbsup:

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killer606
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Re: [GbxDump] GBX file header viewer application

Post by killer606 » 27 Jan 2013, 13:26

Very cool tool, but its not possible to see how many spawns a map has for SM, that would be a cool feature too :thumbsup:

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Electron
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Re: [GbxDump] GBX file header viewer application

Post by Electron » 11 Mar 2013, 22:47

I had forgotten the support of Dedimania² for TrackMania² Stadium...
Therefore, I've provided a minor update to version 1.45.

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Re: [GbxDump] GBX file header viewer application

Post by TMarc » 12 Mar 2013, 00:09

Great, thanks :thumbsup:
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Re: [GbxDump] GBX file header viewer application

Post by Electron » 13 Apr 2013, 19:12

A new version of GbxDump is available.

Version 1.46 now supports Item.gbx files by adding support of a new ObjectInfo class ID. This concerns also newly saved macro blocks.
I also added support of a skin class used by vehicles, decorations and some blocks.
GbxDump now also indicates the type of an object (Ornament for objects, PickUp for pickup items, Character for bot items, DynaObject for vehicles and arena players).
In the new version the UTF-8 codepage is also used to display XML chunks (bug fix).

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