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[B3.1][Stadium] Vehicle shadow and ghost bugs

Posted: 12 Mar 2013, 16:45
by tm2_stadium_beta
1. On minimum shadows quality vehicle shadow sometimes just disappear for a while.
This one probably related with dynamic lighting. Because the game usually behave lake this when vehicle come out from shadow to light. I'm not sure though.

Here is an example -> http://goo.gl/PpjxF

That video was captured with the following game settings - http://goo.gl/nSrBX

The track that was used in the video -> http://goo.gl/8zr8R

Seems like this bug exists only on minimum shadows quality. With shadows set to "High" I never noticed such a thing.
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2. On "Very Fast" and "Fast" shader quality vehicle shadow is way too dark, much darker then all other shadows.
I made a comparison. The game was running at the following settings -> http://goo.gl/qpWYr. I was changing only shader quality to take those screenshots.

Shader quality: Very Fast vs Fast vs Nice vs Very Nice

As you can see, even though the vehicle is standing in shadow it somehow dropping noticeable shadow (on "Very Fast" and "Fast" shader quality), which is way too dark.

Especially weird it looks on night maps -> http://goo.gl/w4Qes

The track that was used in the video -> http://goo.gl/PlHH4
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3. In certain scenarios vehicle shadow behave in a very strange way.
Seems like sometimes vehicle trying to drop shadow on an opposite side. Again, I noticed this only on "Very Fast" and "Fast" shader quality.
Here is another video demonstration in which you'll be able to see what I'm talking about (pay attention at 15-18 seconds of the video) -> http://goo.gl/tR5sM

The track that was used in the video -> http://goo.gl/Drf3N
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4. On "Very Fast" and "Fast" shader quality player's ghost is not transparent and drops shadow.

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All issues, listed above, was checked on two different computers, with quite different software and hardware, so i can exclude possibility that those issues exists only on my side.

Re: [B3.1][Stadium] Vehicle shadow and ghost bugs

Posted: 12 Mar 2013, 17:33
by Omnixor
can approve these issues persist.

Re: [B3.1][Stadium] Vehicle shadow and ghost bugs

Posted: 12 Mar 2013, 18:18
by Lovemaster
I can confirm the same issues.

Re: [B3.1][Stadium] Vehicle shadow and ghost bugs

Posted: 14 Mar 2013, 18:25
by tm2_stadium_beta
Ah, I just noticed that I misspelled by writing "gost" instead of "ghost" on all screenshots. Dat copy-paste...
I'm too lazy to fix it though, since I don't have those files in .psd anymore. :oops:

Re: [B3.1][Stadium] Vehicle shadow and ghost bugs

Posted: 14 Mar 2013, 22:06
by TMarc
never mind, it seems the h is fading away as well :mrgreen:
We understood the issue :thumbsup: