Joining Server Loading Screen Hangs

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Wabbitface
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Joined: 23 Jan 2013, 10:00
Location: South Wales, UK
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Joining Server Loading Screen Hangs

Post by Wabbitface »

Hi there,

A lot of the time when joining servers I get an extremely annoying bug, the game 'hangs' when connecting to it. Here is an example:

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This tends to happen depending on a map, as many times I have struggled to get onto a server it requires a vote next map for me to connect.

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(oh and by the way, while creating this last screenshot, please remove the launchers 'ALWAYS ON TOP FUNCTION' the most stupid thing I have ever seen. That function is for windows task manager only, nothing else)
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Rots
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Joined: 01 Sep 2010, 14:39
Location: España, Barcelona

Re: Joining Server Loading Screen Hangs

Post by Rots »

Randomly it happens to me on some specific servers... it keeps me waiting... I think it is a server problem
Wabbitface wrote: (oh and by the way, while creating this last screenshot, please remove the launchers 'ALWAYS ON TOP FUNCTION' the most stupid thing I have ever seen. That function is for windows task manager only, nothing else)
+1*3409^4356
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TrackMania Original brought me here... Here I am since 2006
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Wabbitface
Posts: 224
Joined: 23 Jan 2013, 10:00
Location: South Wales, UK
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Re: Joining Server Loading Screen Hangs

Post by Wabbitface »

Sorry I am bumping an old topic but I am still seriously experiencing this problem, I feel it has something to do with confliction with graphical settings, map data on local client or something. I just don't know!!


Please help the Wabbit out!

:roll:
Liam 'Wabbitface' Watson
ShootMania Shout-caster
Specs | Intel i5-3570k @ 3.80GHz | 16GB 2400MHz | Nvidia GTX 780 | Win10.1 64bit | Asus Maximus V Formula
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TMarc
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Re: Joining Server Loading Screen Hangs

Post by TMarc »

Three ideas:
- Did you try to clean your cache then and when?

- Are those servers which don't have spectator slots perhaps, and which are full by chance exactly when you connect, although they were listed to have some free player slots just before?

- The hang phase could be when exactly the server is changing the map, which also takes a few seconds up to a few couple of seconds. Then it is possible that the connection request is delayed, or in worst case ignored (not received), and then there might be a protocol timeout (default IP timeout is ~2 minutes) and after a retry you're suddenly in?

Of course, if you are waiting, then this takes "ages", but only because your "impatient" to play ;)

I don't think it is related to video card, except your system is not the fastest, and it needs time to load all the 3D information and the textures (especially if it is a modded map) into the GPU memory.
What does the task manager tell you then? busy or idle system? Any disk activities to be seen?
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