Greetings!
I have a problem, which I haven't found a solution for. Since today, every time I try to open a replay about TrackMania 2 Canyon, the game just crashes to desktop without any errors.
It happens with every option in there (Play, Simple Editor, Advanced Editor, Shoot Video etc).
I need to create these videos!
The strange part is, that the replays work fine in TrackMania 2 Stadium, but there I can only open Stadium ones not Canyon's.
Also, the reason, why I haven't found a solution for it is, because I'm using the Steam version of the game (Ever since the Steam version came out, I downloaded it via Steam and got rid of my non-steam client) and in the TM2 Canyon app folder such folders don't even exist, which other threads said to take a look at.
[Crash Report] Opening replays
Moderator: NADEO
Re: [Crash Report] Opening replays
1. old replays are not always compatible with the new game
2. Canyon replays can only be opened in Canyon, Stadium replays only in Stadium, simply because of the blocks and also other things related to each game
3. the steam setup is indeed a bit different, but only because the gamedata folder resides in the game folder and not in a totally different place.
Did you check your ManiaPlanet profile data? This should still be at the same location: your documents\ManiaPlanet
2. Canyon replays can only be opened in Canyon, Stadium replays only in Stadium, simply because of the blocks and also other things related to each game
3. the steam setup is indeed a bit different, but only because the gamedata folder resides in the game folder and not in a totally different place.
Did you check your ManiaPlanet profile data? This should still be at the same location: your documents\ManiaPlanet
Re: [Crash Report] Opening replays
As my post says, I'm trying to open Canyon replays and I also pointed out, that I know, that You can't open Canyon replays in Stadium.
Also, those replays were created only 4 hours before I tried to open them, so they definitely aren't old.
I do have a crash log, which I can attach, though, if needed. Unfortunately, I don't know how to add it, because there is no obvious way here in the post interface and the Attachment BBCode doesn't work either or I'm using it wrong.
Also, those replays were created only 4 hours before I tried to open them, so they definitely aren't old.
I do have a crash log, which I can attach, though, if needed. Unfortunately, I don't know how to add it, because there is no obvious way here in the post interface and the Attachment BBCode doesn't work either or I'm using it wrong.
Re: [Crash Report] Opening replays
Here is an outtake from the crash log:
Crash while loading "D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\Packs\TMCanyon.pak"
This file is located in a read-only folder => file can't be corrupted !!
Loading callstack:
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\GameCtnBlockInfo\GameCtnBlockInfoClassic\RoadRaceTiltCornerInUpMirror.EDClassic.Gbx
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\Media\Solid\Road\Race\Tilt\CornerInUpAirMirror.Solid.Gbx
Is this the right part from it? :<
Crash while loading "D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\Packs\TMCanyon.pak"
This file is located in a read-only folder => file can't be corrupted !!
Loading callstack:
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\GameCtnBlockInfo\GameCtnBlockInfoClassic\RoadRaceTiltCornerInUpMirror.EDClassic.Gbx
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\Media\Solid\Road\Race\Tilt\CornerInUpAirMirror.Solid.Gbx
Is this the right part from it? :<
Re: [Crash Report] Opening replays
You can attach the log, if you use the "code" keyword (or the Code button on top of the message editor here) and post the log there.
hm its related to Steam
Would you mind to give me one of your recent replays so I can check it on my setup, although I only have regular Canyon setup, and only the open betas of Stadium and ShootMania in Steam actually.
hm its related to Steam

Would you mind to give me one of your recent replays so I can check it on my setup, although I only have regular Canyon setup, and only the open betas of Stadium and ShootMania in Steam actually.
Re: [Crash Report] Opening replays
Added the log in the end of this post.
I uploaded the replay to http://tm.mania-exchange.com/tracks/view/36937 now. It's by Brazinger in the replay list. Pretty terrible compared to others by time, but I had fun anyway
I uploaded the replay to http://tm.mania-exchange.com/tracks/view/36937 now. It's by Brazinger in the replay list. Pretty terrible compared to others by time, but I had fun anyway

Code: Select all
[Win32] CmdLine=D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\ManiaPlanet.exe /silent
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0x7FFEFFFF
[Sys] "NVIDIA GeForce GT 230"(0x10DE,0x0603) with 9.18.13.1106 (nvd3dum.dll)
[Sys] Steam Running = 1, 0
[Sys] Steam user = 76561198015153503, AppId = 228 760
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "NVIDIA GeForce GT 230"(0x10DE,0x0603) with 9.18.13.1106(nvd3dum.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 1.52e+003
[Dx9] Agp Memory MBytes = 1.54e+003
[Dx9] Device created in Windowed.
[GameCtnApp] starting game.
[GameCtnApp] main menu.
[GameCtnApp] main menu.
[GameCtnApp] main menu.
[GameCtnApp] init challenge '$s$o$i»$F30C$FFFosmic $39FD$FFFay', 'cuvYwFvMgisamT6VK5yxYQqoTq8', env= Canyon, deco= Day
--- ExceptionWin32 catched ---
GbxGame
date=2013-04-12_18_57 Svn=50071 GameVersion=3.3.0
[Sys] Windows version = Seven
[Sys] Os = Windows 7 Home Premium(Service Pack 1) 32b
[Sys] Cpu = AMD Athlon(tm) 64 X2 Dual Core Processor 5600+ @ 2 812MHz (bench) (Nb=2)
[Sys] SSE2 = 1
[Sys] Physical memory = 3 583 Mb
[Sys] Windows GDI resolution = 1 440x900x32b
[Sys] ExeChecksum = 0x57B14A9D
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 34%
[Sys] Total Mb / Free Mb
[Sys] Physical = 3 583 Mb / 2 344 Mb
[Sys] PageFile = 10 281 Mb / 8 632 Mb
[Sys] Virtual@ = 2 048 Mb / 1 926 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 44%
[Sys] Total Mb / Free Mb
[Sys] Physical = 3 583 Mb / 1 974 Mb
[Sys] PageFile = 10 281 Mb / 8 059 Mb
[Sys] Virtual@ = 2 048 Mb / 1 412 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 88 Kb
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = no
[MemInfo] The process has 35 Heaps:
Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
Heap 13 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 ( 3MB): \Device\HarddiskVolume1\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°1 ( 9MB): \Device\HarddiskVolume1\Windows\Fonts\StaticCache.dat
MappedFile n°2 ( 3MB): \Device\HarddiskVolume1\Users\Brazinger\AppData\Local\Microsoft\Windows\Temporary Internet Files\Content.IE5\index.dat
MappedFile n°3 ( 54MB): \Device\HarddiskVolume6\Steam\steamapps\common\ManiaPlanet_TMCanyon\Packs\TMCanyon_2011-09-01.pak
MappedFile n°4 ( 1MB): \Device\HarddiskVolume1\Windows\System32\NapiNSP.dll
MappedFile n°5 ( 1MB): \Device\HarddiskVolume1\Windows\System32\FWPUCLNT.DLL
HeapUsages Total Commited Uncommit Overhead
CrtHeap = 292 926 278 063 12 868 2 981
DefaultHeap= 3 451 2 853 88 524
OtherHeap = 43 169 14 939 23 224 213
Current thread stack usage: 80KB over 1 024KB (7%)
23 threads (23 stack retrieved)
Images = 100 736
FileMapped = 70 656
Shareable = 55 024
TotalHeap = 339 545 295 854 36 180 3 717
Stack = 17 792
PrivateData= 67 924
TotalMem = 651 676
Map: 64MB per line (512KB per char)
Heaps: #=Crt, X=Default, o=Other, +=Uncommited
Images: I
Not Avaiblable: -
Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
559MB
146MB
126MB
76MB
72MB
+RRCXXX+IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII++RooCoooCoCRRRRRRRRRRRRRRRRRRRRRR+++++oooo+C+CCCCCCCoo+CCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x00000000
CCCC##+################00000+++RIIIIII+IIooCCCRRR++o+CCCCCCo++oooCCCCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x04000000
R++++#####.RR++++######o++++CCR#++CC++IIII+CCCCCCCCCC111111111111111111CCCCCCCCCCCCCCCCXXXRRRoooo++III++#IIIIIIIIIIIIIIIIIIIIIII 0x08000000
IIIIIII##oCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCooooo########RRRRRR22222#########################ooooo+++RRCCooooooRR+#+++++RRCC###XXX+ 0x0C000000
I################################RRR##R+++++###oooooo+++############################CCC######################################### 0x10000000
###################################################C##############...........+++#################################,,,,,,,,,,,,,,, 0x14000000
,,,,,,,################################################################......................################################### 0x18000000
#############################,,,,,,,,,,,,,,,,,,,,,#################################333333333333333333333333333333333333333333333 0x1C000000
333333333333333333333333333333333333333333333333333333333333333################################################################# 0x20000000
####################################################################++++++++++++++++++++++++++,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x24000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x28000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x2C000000
IIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x30000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x34000000
IIIIIIIIIIIIIII................................................................................................................. 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
..........................................................................................................IIIIIIII.............. 0x58000000
................................................................................................................................ 0x5C000000
I.............................................................................................I................................. 0x60000000
.......................................................................II...III.............IIIIIIII........................I... 0x64000000
........................................II............I......................................................................... 0x68000000
..I........I.........................4..................I.................I..................................................... 0x6C000000
.......I.III.....III,,,,,,,,,,,IIIIII,,,,,,I,,,,,,,,,,,,,I,,,,,,,,,,,I5,,,,,III,II,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,I,,I 0x70000000
,,,,,IIIII.....IIIII,,,IIIII,,I,,III,,,,,,IIIIIIIII,IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII,,IIIIIIIIIIIIIIIIIII,,,,,,,,,,,,,,,, 0x74000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x78000000
,,,,,,II,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,RR...............- 0x7C000000
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "NVIDIA GeForce GT 230"(0x10DE,0x0603) with 9.18.13.1106(nvd3dum.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 1.52e+003
[Dx9] Agp Memory MBytes = 1.54e+003
[Dx9] Device created in Fullscreen.
Win32 Exception : Access violation
=>Occured at address 0x009C987C
The thread tried to write to the invalid address (data) 0x00000000
eax=0x00000193 ebx=0x00000000 ecx=0x0000001F edx=0xFFFFFFFD
edi=0x0012EF78 esi=0x00000000 ebp=0x254BECE4 esp=0x0012E8C8 eip=0x009C987C
@ [nofiber] / t=(68379, 20136)
End of stack...
[Sys] Time is 21h 4mn 23s 712ms
Crash while loading "D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\Packs\TMCanyon.pak"
This file is located in a read-only folder => file can't be corrupted !!
Loading callstack:
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\GameCtnBlockInfo\GameCtnBlockInfoClassic\RoadRaceTiltCornerInUpMirror.EDClassic.Gbx
<virtual>D:\Steam\steamapps\common\ManiaPlanet_TMCanyon\GameData\Canyon\Media\Solid\Road\Race\Tilt\CornerInUpAirMirror.Solid.Gbx
Stack was copied from 0x0x0012E848, 16 384 bytes
ByteCode:
009C983C: 28 52 8B CF E8 1B 77 13 - 00 83 7F 08 00 75 4B 8B
009C984C: 44 24 24 8B C8 C1 E1 16 - C1 F9 16 89 4C 24 18 DB
009C985C: 44 24 18 8B D0 DD 05 90 - D6 FB 00 C1 E2 0C C1 FA
009C986C: 16 DC F9 89 54 24 18 03 - C0 03 C0 C1 F8 16 D9 C9
009C987C: D9 1E DB 44 24 18 89 44 - 24 18 D8 F1 D9 5E 04 DB
009C988C: 44 24 18 D8 F1 D9 5E 08 - EB 06 DD 05 90 D6 FB 00
009C989C: 83 C3 0C 83 6C 24 14 01 - 0F 85 3F FF FF FF 5F DD
009C98AC: D8 5E 5D 5B 83 C4 0C C2 - 08 00 8B 4C 24 10 8B 55
Stack:
End of stack
Modules:
7C340000-7C396000: MSVCR71.DLL
77710000-777AD000: USP10.dll
776C0000-77705000: WLDAP32.dll
77580000-776BC000: ntdll.dll
77550000-7757A000: imagehlp.dll
774C0000-77543000: CLBCatQ.DLL
77480000-774B5000: WS2_32.dll
77470000-7747A000: LPK.dll
77460000-77465000: PSAPI.DLL
77340000-77451000: urlmon.dll
77270000-7733C000: MSCTF.dll
77190000-7720B000: COMDLG32.dll
77170000-77189000: sechost.dll
770E0000-7716F000: OLEAUT32.dll
770C0000-770DF000: IMM32.DLL
770B0000-770B6000: NSI.dll
76EF0000-770A9000: iertutil.dll
76CB0000-76D50000: ADVAPI32.dll
76C50000-76CA7000: SHLWAPI.dll
76B70000-76C44000: KERNEL32.dll
76A10000-76B6C000: ole32.dll
76940000-76A09000: USER32.dll
76890000-76931000: RPCRT4.dll
76840000-7688E000: GDI32.dll
75BF0000-7683A000: SHELL32.dll
75BE0000-75BE3000: Normaliz.dll
75AC0000-75BDB000: WININET.dll
75A10000-75ABC000: msvcrt.dll
75860000-7597E000: CRYPT32.dll
75830000-75857000: CFGMGR32.dll
757E0000-7582B000: KERNELBASE.dll
757B0000-757DD000: WINTRUST.dll
75790000-757A2000: DEVOBJ.dll
75780000-7578C000: MSASN1.dll
75710000-7571B000: profapi.dll
75700000-7570E000: RpcRtRemote.dll
75690000-7569C000: CRYPTBASE.dll
75610000-7565C000: apphelp.dll
755F0000-7560B000: SspiCli.dll
755B0000-755B8000: Secur32.dll
75530000-75549000: srvcli.dll
75360000-75366000: wship6.dll
75180000-75196000: CRYPTSP.dll
75140000-7517C000: mswsock.dll
750F0000-75134000: dnsapi.DLL
74F30000-74F6B000: rsaenh.dll
74D70000-74D87000: USERENV.dll
74D00000-74D09000: VERSION.dll
74C50000-74CA1000: WINSPOOL.DRV
74BC0000-74BE1000: ntmarta.dll
74BB0000-74BB5000: wshtcpip.dll
74970000-74995000: POWRPROF.dll
74900000-74939000: MMDevApi.dll
74800000-748F5000: PROPSYS.dll
747E0000-747F3000: dwmapi.dll
74340000-744DE000: comctl32.dll
742C0000-74300000: uxtheme.dll
73FF0000-73FF9000: HID.DLL
73E30000-73E6F000: snxhk.dll
73E10000-73E25000: rasman.dll
73DE0000-73DE9000: netutils.dll
73C40000-73C4D000: rtutils.dll
73C30000-73C36000: sensapi.dll
73AB0000-73AC0000: NLAapi.dll
73A30000-73A3A000: slc.dll
739B0000-739CC000: IPHLPAPI.DLL
739A0000-739A7000: WINNSI.DLL
72B30000-72B39000: ogg.dll
72AA0000-72AF2000: RASAPI32.dll
728A0000-728B9000: AVIFIL32.dll
72870000-72891000: MSVFW32.dll
72840000-72870000: DINPUT8.dll
72660000-72708000: tier0_s.dll
72610000-72658000: vstdlib_s.dll
722F0000-72328000: fwpuclnt.dll
72290000-722A2000: dhcpcsvc.DLL
71CD0000-71CD5000: MSIMG32.dll
715A0000-715D2000: WINMM.dll
70FE0000-71263000: nvapi.dll
70990000-70A00000: ntshrui.dll
70980000-7098B000: cscapi.dll
708D0000-70954000: COMCTL32.dll
704F0000-70593000: MSVCR90.dll
703D0000-703D7000: WSOCK32.dll
703A0000-703B2000: MPR.dll
6E540000-6E57C000: pdh.dll
6DCD0000-6DCF7000: WLIDNSP.DLL
6DCA0000-6DCC1000: mdnsNSP.dll
6DC60000-6DC6B000: vorbisfile.dll
6D3B0000-6D3B6000: rasadhlp.dll
6D280000-6D290000: napinsp.dll
6C820000-6C832000: pnrpnsp.dll
6C810000-6C818000: winrnr.dll
6C5C0000-6C5F6000: AUDIOSES.DLL
6C5A0000-6C5B4000: MSACM32.dll
6C120000-6C126000: d3d8thk.dll
69B40000-69B5D000: steam_api.dll
699B0000-699BC000: mssprxy.dll
69440000-694B2000: dsound.dll
67E00000-67E4B000: binkw32.dll
66FD0000-67193000: d3d9.dll
66ED0000-66F25000: OpenAL32.dll
66E40000-66ECD000: AcLayers.DLL
66630000-66745000: DbgHelp.dll
66390000-66428000: gameoverlayrenderer.dll
62F40000-62F5E000: ltc_help32-68721.dll
60000000-60021000: CSERHelper.dll
5B6A0000-5B89F000: d3dx9_43.dll
5B510000-5B69F000: vorbis.dll
38000000-38705000: steamclient.dll
30000000-302C4000: steam.dll
10000000-10046000: libwebp_a.dll
0B4B0000-0C31F000: nvd3dum.dll
0B1B0000-0B2BA000: nvSCPAPI.dll
09320000-094BD000: SETUPAPI.DLL
053E0000-0543B000: nvStereoApiI.dll
05060000-052DD000: xfire_toucan_46139.dll
00400000-014B4000: ManiaPlanet.exe
Re: [Crash Report] Opening replays
Replay file opens fine. No problem on a regular Maniaplanet install.
Re: [Crash Report] Opening replays
Also runs fine with Steam install of Canyon, only your car skin was not shown.
Please empty your cache.
Did you modify the location of your local ManiaPlanet profile data?
Where is it located actually? Default is in your Windows documents, ManiaPlanet.
Do you have any older title pack (which is not working actually since some packs need updates) installed?
Please empty your cache.
Did you modify the location of your local ManiaPlanet profile data?
Where is it located actually? Default is in your Windows documents, ManiaPlanet.
Do you have any older title pack (which is not working actually since some packs need updates) installed?
Re: [Crash Report] Opening replays
I never modify my game files. Yes, it's in Documents.
Also, I update my Maniaplanet every time there's a new update. The game and replays worked just fine 4 hours beforehand. 4 hours later they no longer worked.
No updates were released within that 4-hour period and I didn't even touch ManiaPlanet nor Steam itself within this period.
Also, I update my Maniaplanet every time there's a new update. The game and replays worked just fine 4 hours beforehand. 4 hours later they no longer worked.
No updates were released within that 4-hour period and I didn't even touch ManiaPlanet nor Steam itself within this period.
Re: [Crash Report] Opening replays
ok, strange. Let's hope Nadeo can find something later.
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